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Jebediah Black
There's never just one

A Newbie Contractor played by shotgunwizard22 as a Free Agent

Jebediah Black is a Newly-Awakened Host who will risk his life to share the voices with everyone.

He is 8 years old, and often appears as a kid with black hair and blue eyes, wearing decently high-end clothing. They don't appear to smile much, and are rather pale.

Attributes

Brawn

1

Charisma

5

Dexterity

4

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

1 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

5 Influence

3 Investigation

0 Medicine

3 Melee

1 Occult

2 Performance

0 Science

3 Stealth

2 Survival

0 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jebediah Black is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jebediah Black has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Capture
Near-Death Experience

Traumas

(Jebediah Black has no Traumas)


Whispers


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: -10 (Earned: 150 - Spent: 160)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Jebediah Black has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Jebediah Black has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

Jebediah doesn't know exactly how old he is, beyond the vague guess of 8. He doesn't know who his parents are, or who any of his family are, all he knows is the streets. He was doing fine, too, until the whispers came. They speak into his ear, telling him of things to come, promising fame and fortune, to never need to steal again. They help, too, whenever he needs something, always knowing where he can find an easy mark, his clothing improved and his quality of life soared, he was almost like everyone else his age now. He felt determined, that everyone should have this gift. That the everpresent guide in his ears should be shared with everything in the world, so all could be enlightened by it's wisdom.

Assets And Liabilities

Assets

-3 Pathetic
-3 Beautiful

Liabilities

+12 Glass Jaw
+3 Defective Sense
Affected Sense: Hearing
+6 Vengeful
+9 Underage