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John
He is not ghost man

A 2-Victory Newbie Contractor played by starkill as a Free Agent

John is a Ghosts user who will risk his life to To find way make himself godly figure.

He is 27 years old, and often appears as He is man with White lapcoat and black eyes and hair.

Attributes

Brawn

3

Charisma

3

Dexterity

5

Intellect

3

Perception

4

Abilities

3 Alertness

0 Animals

4 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

3 Investigation

0 Medicine

0 Melee

3 Occult

0 Performance

0 Science

3 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(John is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(John has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Capture
Near-Death Experience

Traumas

(John has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Nightmares: Ghost eating him Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

Loose Ends

Dark Secret: He sacrifice people to got his power

Distant Dangerous Given by a Liability
You have a secret which, if it got out, would lead to immediate and significant consequences for you.

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Contractor Timeline

2 Victories - 2 Failures
Remaining Exp: -9 (Earned: 162 - Spent: 171)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
John has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

John has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-12 Jack of All Trades
-3 Acute Sense
Sharpened Sense: Sight

Liabilities

+3 Nightmares
Subject: Ghost eating him
+6 Vengeful
+3 Dark Secret
Secret: He sacrifice people to got his power
+3 Prey Exclusion
Excluded Prey: Ghosts