A 1-Victory Newbie Contractor played by NetherBoats in The Continent
Emma Augustine Sauveterre suffered of a life of hardships. When she was young, her only adult friend in the factory she worked in was sent to New Hope in the place of her father. Her mother would die soon after, a victim of the strange wave of plagues that hit the Springlands in the early Alcalá era. Her husband perished underground as he was forced to toil until his demise as a political prisoner in the mines of Darkstone. Sooner than later she was left alone in a hostile world, that sooner than latter taught her the monsters that lurked in its darkness.
All of this, in a way, foreshadowed her death, as she found her dire end underground, just like her husband, in the middle of another war, like her friend, surrounded by darkness and monsters, caused by a plague frozen in time, part of the wave that took her mother.
Emma Augustine took part in many important events, however, she always remained a background character, the kind of face that can be dismissed in the old pictures of more important people. This is why, she would not be remembered as anything other than the casualty number 11,984 of the Miglian Civil War.
She is 33 years old, and often appears as a tall woman with a well-built body, light-brown tanned skin, blonde hair, black eyes, and one noticable scar near her lips. Wearing housewife apparels.
Emma Augustine Sauveterre lives in The Continent, a setting where under the thunder of explosions brother kills brother for the ruins of an empire. Her journal, il mio diario, has 1 entry.
3 Alertness
0 Animals
2 Athletics
1 Brawl
0 Crafts
0 Culture
0 Drive
3 Firearms
2 Influence
0 Investigation
0 Medicine
2 Melee
0 Occult
2 Performance
0 Science
1 Stealth
0 Survival
0 Technology
2 Thievery
5 Black Widow
2 Cooking
The shard's glow will intensify, as its powers course through the user's vain, visible glowing are also present at the spot of the injury.
Magic purple shards are rare in Miglia, this one contains supernatural powers which focuses on healing.
You gain the following benefits as long as you are wearing this Artifact.
Any Injury you receive heals quickly, reducing its Severity by one level every 6 hours, starting once it becomes stabilized. You may also Exert your Mind and spend an Action to reduce the Severity of a single stabilized Injury by 1. Does not affect Injuries suffered as an activation cost for Effects.
Battle Scars caused by your Injuries will remain. Any Injuries you receive automatically count as a successful Makeshift Stabilization and do not deteriorate further.
Track your current equipment here. You may start with anything your Contractor would reasonably have access to.
186 coffee beans
Casual/Housewife Apparel w/apron (worn)
Extra casual outfit
White shirt, white pants (worn)
1x Republican militias Uniform (ragged)
Republican Combat boots (wrong size), ignore all rolls for traversing difficult terrain as well as any damage from shrapnel on the floor. All running rolls are done at -1 dice
Standard Hoppian-War era rifle with bayonet, capacity 5 bullets, roll 1d10 before it is shot, if it lands in 1, gun jams instead of shooting
Extra casual outfit
Apron, chef's hat
Rusted screwdriver, Maria's gift
Paper containing list of names under orders of the Republican Militias' Southern District Garrison. Most, if not all of the names and surnames on the list are from people from other parts of Miglia, notably Ibwaii and Darkstone.
Wooden cross with twigs tied to a magic purple rock
Trophies are special objects and equipment.
Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.
Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.
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Refer to backstory-experimental.
TBA