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Albert McDonald
WHERE IS THE GOLD!?

A 1-Victory Newbie Contractor played by Havi in Khortos

This character is dead. RIP

His insanity, as he stood his ground while being aimed at by 24 officers, deciding to combat the infidel before death, taking down 4 of them and injuring 18.

While he died proudly, this sentiment would disappear in the first minutes on his afterlife.

Albert McDonald is a lunatic FinBloc ex-engineer who will risk their life to create a warband and explore the riches of the new world.

They are 32 years old, and often appears as Middle aged man in plate armour with a morrion on and a rapier by his side, along with a mustache.

Albert McDonald lives in Khortos, a setting where its people are struggling under an invasion and scarcity of 'magic' powers.

Attributes

Brawn

4

Charisma

3

Dexterity

3

Intellect

4

Perception

3

Abilities

3 Alertness

2 Animals

1 Athletics

1 Brawl

4 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

4 Melee

0 Occult

0 Performance

2 Science

1 Stealth

1 Survival

2 Technology

2 Thievery

3 Intimidation

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

7
strafed
1
remnants of stab wound
5
GSW
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Albert McDonald has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Capture
Monsters
Sin

Traumas

  • Traumatized Delusion that he is an explorer sent to establish a colonial empire by Emperor Gregorius III from the Eukelesian Empire (in the early modern era)

  • Source


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    From Assets and Liabilities
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
    Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
    Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.

    Loose Ends

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    Contractor Timeline

    1 Victories - 0 Failures
    Remaining Exp: 0 (Earned: 155 - Spent: 155)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    Albert McDonald has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Albert McDonald has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Khortos can post Moves for Albert McDonald.

    Biography

    Albert McDonald was a normal man who graduated from engineering in the Akvar University. He wasn't a bright student, but he wasn't bad either. He worked out three times a week or so, a habit he got since he started university. He had good relations with his parents and even had a girlfriend, Christine Smith, a small apartment in the outskirts of Akvar, a car and a little cat.

    By all means, Albert was prone to live a normal life, had it not been because he accepted a job at the construction giant FinBloc. The pay was good, and the benefits were... acceptable. But he was not prepared to the internal chaos of that company.

    Albert always tried to be a diligent man, but the environment in that company was severely toxic. Accounting and Marketing were always sending projects to his department and cancelling them days later when he already started making arrangements to begin them, sometimes for idiotic reasons such as the expenditures of previous projects that had been canceled after another failed project had absorved by- ugh, he couldn't even wrap his mind around how many projects had been canceled, begun and stopped in the same month. He counted around 42 projects that lasted a week in the first month, then he lost count.

    The extremely stressful work environment caused Albert to have numerous manic meltdowns in his office where he would damn both the accounting and marketing, finbloc, and even his own parents for birthing him into this hellish city. Thankfully, he still had his girlfriend to provide him some mental support.

    This would go on for three years or so until one day Human Resources decided to make an orientation trip to the forest. He of course, was forced to join even if he very much didn't want to, and got paired with HR employee and off time rockstar Charles Lumberjack. He was so positive through the whole experience even if he had no idea about where were they going. Why in the heavens was he THIS optimist! In THIS company?! Does this man live in his own world?!

    His overbearing positivity, ironically, caused Albert another anxiety attack, as he grabbed a stick and started hitting a random tree to try to calm himself down. As fate might have it, the stick broke and hit him directly on his head. He fell to the floor, and was unconscious for 30 minutes.

    Charles quickly went to aid Albert, and was deeply relieved when the man opened his eyes. However, something had happened during those 30 minutes. The man got up and begun yelling the name of a long gone Eukelesian Emperor and a mission to establish some colony in the middle of Khortos and find gold for the glory of the crown. He suddenly also became completely unknowledgable of current day technology, such as his own PDA, as he punched it when he pressed a button and his background picture appeared, as a involuntary reaction.

    However he became pretty good for some reason with more rudimentary equipment, and he was able to perfectly pinpoint their position with the compass and map, and swiftly led them out of the forest. Albert then left because he had to "fulfill a royal prerrogative", and so Charles simply marked it down as a 'personal affairs' day.

    He however did not come to work for the rest of the week, and next time someone in the office heard of him, apparently he had sold his house and car and spent what he made in purchasing a horse and a historically accruate full plate armour - not only for him but also the horse, as the madman was seen abandoning the imperial capital yelling "for the grace of Orthi!" and trying to recruit people for an imperial expedition.

    The next few years he spent them plundering and raiding the desert that expands around the main players of the area, as he tried to find gold for the emperor.

    While no actual recollection appears of his whereabouts, sometimes one can hear a story about a man in plate armour building a trebuchet with other common criminals to raid a convoy, or at some point that carabels began to rain on a random isolated farmstead.

    Crazy tales of the wastes, certainly.

    Assets And Liabilities

    Assets

    -9 Daredevil

    Liabilities

    +3 Deep Sleeper
    +3 Traumatized
    Trauma: Delusion that he is an explorer sent to establish a colonial empire by Emperor Gregorius III from the Eukelesian Empire (in the early modern era)
    +9 Sensitive
    +9 Gullible
    +3 Ugly