Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Precious
a tiny scottish terrier zips by you into the conferance room, hops up on the chair and looks at you expectantly.

A Newbie Contractor played by Redchigh in Maelstrom

This character is dead. RIP

The best dog.
The worst contractor.

#RIP #PetsofTwitter #CuteDogs #DogsDoPeopleStuff #Dogsarepeopletoo

Precious is a escaped shapeshifting experiment who will risk their life to Understand their past- then survive when their past catches up to them..

They are 21 years old, and often appears as a small, gray, scottish terrier with a red collar..

Precious lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

1

Charisma

2

Dexterity

2

Intellect

3

Perception

4

Abilities

4 Alertness

2 Animals

4 Athletics

4 Brawl

1 Crafts

0 Culture

2 Drive

0 Firearms

3 Influence

5 Investigation

0 Medicine

0 Melee

0 Occult

2 Performance

0 Science

5 Stealth

2 Survival

2 Technology

1 Thievery

3 Alien Technology

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Precious is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Precious has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Near-Death Experience
Anguish
Betrayal
Capture

Traumas

  • Traumatized PTSD from Alien Experimentation- Triggered by bright lights in my face, or advanced laborotories.
  • Incurable: PTSD from alien experimentation

  • Source


    Circumstances

    Polyglot: Alien Languages (Mi-Go)
    From Assets and Liabilities
    You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Imprisoned: I am a house pet.
    From Assets and Liabilities
    You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.
    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
    Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

    Conditions

    From Assets and Liabilities
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Illiterate Your reading and writing are rudimentary at best. If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
    Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
    Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
    Notoriety: I am an escaped experiment, and don't remember it. ou are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
    Nightmares: Alien Experimentation Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

    Loose Ends

    Dark Secret: Escaped Expiriment. Any labs would love to have him.

    Distant Dangerous Given by a Liability
    You have a secret which, if it got out, would lead to immediate and significant consequences for you.

    Loading...

    Contractor Timeline

    0 Victories - 0 Failures
    Remaining Exp: 32 (Earned: 150 - Spent: 118)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    Precious has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Precious has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Precious.

    Assets And Liabilities

    Assets

    -9 Trained Reflexes
    -0 True Grit
    -15 Gifted
    -3 Contortionist
    -3 Polyglot
    Language: Alien Languages (Mi-Go)
    -9 Daredevil

    Liabilities

    +3 Dark Secret
    Secret: Escaped Expiriment. Any labs would love to have him.
    +3 Illiterate
    +9 Imprisoned
    Manner of Imprisonment: I am a house pet.
    +3 Speech Impediment
    +3 Ugly
    +9 Haunting Echoes
    Echo: My blood is blue, and tests on the blood are 'clearly not human'. Other than the blood, I appear human (or whatever the form is).
    +9 Sensitive
    +12 No Hands
    +3 Traumatized
    Trauma: PTSD from Alien Experimentation- Triggered by bright lights in my face, or advanced laborotories.
    +9 Gullible
    +3 Nightmares
    Subject: Alien Experimentation
    +3 Soft-Hearted
    +6 Finances: Poor
    +3 Notoriety
    Reason: I am an escaped experiment, and don't remember it.
    +15 Mortal Enemy
    Enemy: Mi-Go (Aliens)
    +9 Outsider