Completed Contract

geniebottle ran Mystery in Hammer Manor

This Contract took place in Site 61-9 on Jun 01, 2023 at 10:37AM


Site 61-9 House Rules

  • Anomalous: All supernatural abilities must be the result of acquired or inherent anomalous properties, so abilites must fit solely within the given frame of a anomalous object.
  • Generally Extreme: The scope of the anomalous properties of many items in the catalog are unpredictable. GMs should be lenient on the mechanical limits of anomalous properties, and generally encourage the wildest shit imaginable. Due to this, players may place their Anomalies within a Clearance Level to determine how many Gift Points are available to their Contractors to start with. Also as a general rule, Anomalies do not improve their effects, though in certain cases it could be argued such as if they are put through SCP-914.
  • The Clearance Levels:

  • 1-Unrestricted (0-4 GP) (Limited to seasoned effects) 

  • 2-Restricted (5-10) 

  • 3-Confidential (11-17) 

  • 4-Secret (18-25) 

  • 5-Top Secret (26-34) 

  • 6-Cosmic Top Secret (35+)

  • More Anomalous!: When utilising a Gift, once per Contract, Contractors may increase the Outcome of a roll by 2 and roll a d10, Difficulty 6. On a failure, their next roll has a -1 dice penalty. 
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