Completed Contract

knockout709 ran Smell no Evil

This Contract took place in Blearth on Mar 25, 2024 at 6:45AM


Blearth House Rules

  • Citizenship: Active Players are expected to GM Contracts from time to time. If you have played as a Contractor in your most recent six Contracts, you are barred from playing in The Illumination again until you GM.
  • Supernatural Powers: All non-mastery, non-concealed Powers must be obviously supernatural when activated or grant a mutation that marks the wielder as supernatural or bizarre if discovered.
Learn about the Sons of Salem - Hide fake ads