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McAllister
All the clues point here.

A 1-Victory Newbie Contractor played by Buttonmasher as a Free Agent

McAllister is a amnesiac federal agent who will risk his life to recover his memories and find out what's chasing him.

He is 43 years old, and often appears as a tall, thin man in a trench coat and bowler hat.

His journal has 1 entry.

Attributes

Brawn

3

Charisma

2

Dexterity

4

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

1 Athletics

0 Crafts

0 Culture

2 Drive

3 Firearms

0 Influence

4 Investigation

0 Medicine

0 Melee

2 Occult

0 Performance

0 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(McAllister is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(McAllister has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Lifesaver
Monsters

Traumas

  • Fear of statues (they might be alive)
  • Fear of ghosts
  • Fear of the dark
  • Dog phobia

  • Source


    Circumstances

    Database: Criminal records (federal database).
    From Assets and Liabilities
    You have access to a specific database of non-public information. As long as you have internet access or cell service, you may search for relevant information in your database. GMs may require you to make a roll and/or spend a significant amount of time for particularly complex or nuanced information requests, at their discretion.

    Conditions

    From Assets and Liabilities
    Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.
    Jaded Your emotions are deliberate and unshakable. You get +3 dice to resist any attempt to sway your emotions, and even if you are affected, you may Exert your Mind to cancel the effect. This includes the Fascinate and Emotion Control Effects.
    Nightmares: Being pursued. Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: -11
    (Earned: 155 - Spent: 166)
    An itemized record of every Contract, advancement, and more

    Questionnaire

    Latest 0 of 0 answers

    Moves

    McAllister has made 0 Moves.
    Only Contractors in Playgroups can make Moves.

    Assets And Liabilities

    Assets

    -6 Focused
    -3 Acute Sense
    Sharpened Sense: Hearing
    -15 Jaded (old emotion control resistance).
    -6 Database
    Access to: Criminal records (federal database).

    Liabilities

    +3 Nightmares
    Subject: Being pursued.