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Squirrel
Hoo boy les dooo it

A 5-Victory Novice Contractor played by Redchigh in Maelstrom

Squirrel is a Cajun survivalist who will risk their life to Find his wife and daughter (who are probably already dead).

They are 46 years old, and often appears as A scruffy wild haired man in a plaid shirt and well-worn jeans who carries himself like he's lived in the woods a loooong time.

Squirrel lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

1

Dexterity

4

Intellect

2

Perception

3

Abilities

4 Alertness

3 Animals

3 Athletics

2 Crafts

0 Culture

2 Drive

4 Firearms

1 Influence

3 Investigation

0 Medicine

3 Melee

0 Occult

0 Performance

0 Science

5 Stealth

4 Survival

0 Technology

3 Thievery

1 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
Fell off a rock
1
Yeti smash
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Squirrel has no Battle Scars)

Body 6

Stress

4 Mind

Hurt
-1
Injured
-1
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Anguish
Failure
Injustice

Traumas

(Squirrel has no Traumas)


Source

Whenever , regain one Source. Cooldown: one day

Circumstances

Stockpile: Guns
From Assets and Liabilities
You have a stockpile of a specific type of weaponry or hard-to-find items. During a Downtime, you may obtain up to three items from your stockpile.
Point of Contact: Smugglers
From Assets and Liabilities
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
Creditors Are After You...
Given by TheSuperChrisb
After getting medical treatment from a hospital in California, he was unable to pay the balance in full.

Conditions

From Assets and Liabilities
Avoidance You are so off-putting, that most people just avoid you. You may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you might make as a part of this get +2 to their Outcome. Only works if your Charisma rating is 1.
Illiterate Your reading and writing are rudimentary at best. If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
Anti-Social You struggle with engaging in social interaction. In order to attempt to get someone's attention, or to speak to someone you have known for less than a day, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must Exert your Mind to avoid fleeing or shutting down.
Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.

Loose Ends

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Advancement

Novice
5 Victories - 1 Failure
Remaining Exp: 10
(Earned: 178 - Spent: 168)
An itemized record of every Contract, advancement, and more

Journal
Squirrel has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Squirrel has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Squirrel.

Assets And Liabilities

Assets

-6 Illicit Supplier
Stockpile Type: Guns
-6 Point of Contact
Contact: Smugglers
-3 Avoidance

Liabilities

+6 Finances: Poor
+9 Sensitive
+3 Illiterate
+6 Anti-Social