Hugh Harries does not have a home Playgroup. They cannot interact with Contractors on their Downtimes. They must choose a Playgroup before their fourth Contract.
Hugh Harries has overspent Experience Remaining: -9 Exp. (Earned: 150 - Spent: 159)
A Newbie Contractor played by alienboy as a Free Agent
He is 34 years old, and often appears as raggedy henley shirt, long brown curly hair, brown moccasins.
0 Alertness
0 Animals
0 Athletics
3 Crafts
0 Culture
0 Drive
3 Firearms
0 Influence
0 Investigation
2 Medicine
2 Melee
3 Occult
5 Performance
0 Science
0 Stealth
4 Survival
0 Technology
2 Thievery
Circumstances describe your situation.
Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.
Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.
Conditions describe your state of being.
Examples of Conditions include curses, diseases, and impactful personality quirks.
Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.
Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.
Loose Ends will cause problems for you if you don't tie them up.
Examples of Loose Ends include enemies, debts, evidence, and promises.
All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.
You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.
Latest 0 of 0 answers
Hugh Harries grew up on the commune of Jigsaw, a small community of people in Montana that believe a mass pandemic is coming and only those who are blessed will be taken to heaven. They live away from the internet, or common society in general, and are a very closed-off community of farmers and simple people. When Hugh was 8 years old, the leader the community, Lord John Rivers was given the opportunity to raise his successor. On his death bed, he uttered the name so softly, so weakly: "Hugh... Harries...". The community raised him as if he were God himself; showering him in gifts, letting him command people, but most importantly, the Lord of the community is the one who decides who goes to heaven. So they begged him for mercy, and he "blessed" the "deserving" ones. Hugh grew up with a lot of power, and it made him go a tad insane. To his devoted followers, he is a strong, intelligent leader who knows what's best for the community, but to the outside world, Hugh is a sociopath who will manipulate people to get his way. He began steering the commune of Jigsaw down a very dark path; getting involved first in simple crime such as drug trafficking, but later a human trafficking scandal erupted out of the community. Hugh has several warrants for his arrest, but he's been able to keep underground for a long time and uses people as pawns to hide his location at all time. He's a scrawny, dirty, crazy man to the outside world, but to the Friends of Jigsaw, he's their god.