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Heimer Zinger
The Revered Inventor

A 1-Victory Newbie Contractor played by Dragonlizard as a Free Agent

Heimer Zinger is a Zealous Inventor who will risk his life to find answers to questions unknown.

He is 42 years old, and often appears as a short blond-haired man sporting a spectacular white mustache, and red spectacles. He can often be found wearing a lab coat.

His journal, Heimer's Log, has 1 entry.

Attributes

Brawn

2

Charisma

3

Dexterity

3

Intellect

6

Perception

3

Abilities

3 Alertness

0 Animals

2 Athletics

4 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

2 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

3 Science

0 Stealth

0 Survival

4 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Heimer Zinger is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Heimer Zinger has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Capture
Failure
Near-Death Experience

Traumas

(Heimer Zinger has no Traumas)


Source


Circumstances

Respected Expert: Engineering/Science
From Assets and Liabilities
You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.

Conditions

From Assets and Liabilities
Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Nightmares: His inventions are failures and he is laughed at. Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.

Loose Ends

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Advancement

Newbie
1 Victories - 1 Failure
Remaining Exp: 1
(Earned: 159 - Spent: 158)
An itemized record of every Contract, advancement, and more

Questionnaire

Latest 0 of 0 answers

Moves

Heimer Zinger has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Biography

Heimer was always very bright as a kid. He was always taking things apart and putting them back together, although not always back together the way he found them. Heimer did have some trouble in school, as it was just to boring for him. He learned most of what was taught at a young age, and just coasted through high school. Due to his lack of effort he wasnt able to get into a good school. He was not satisfied with this as he felt he deserved to be in a better school, so he spent his first two years of college putting in long hours and hoping to be able to transfer to a better school, and finally after several of his inventions mostly small toys or other gadgets that had no real use in the grand scheme of things he was able to get into his dream school. There he received a Masters Degree in Engineering with a minor in Physics. Heimer currently has an engineering startup that holds a few patents for some pieces of machinery in cell phone manufacturing, so he is able to fund all of his projects without doing much real work.

Assets And Liabilities

Assets

-15 Gifted
-3 Pathetic
-6 Focused
-3 Respected Expert
Field: Engineering/Science
-12 Jack of All Trades

Liabilities

+12 Glass Jaw
+9 Sensitive
+6 Short
+3 Nightmares
Subject: His inventions are failures and he is laughed at.
+6 Vengeful
+3 Uncanny Echoes
Echo: Large Canine Shaped Ears