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Fonzie T. Buck
Walks the Walk, Talks the Talk

A 5-Victory Novice Contractor played by Skelebro in Project *******

This character is dead. RIP

A ex-convict/ martial instructor. Fonzie Timothy Buck, was recently found at a interstate near reaching Miami. He was found badly wounded from multiple wounds but the killing blow from getting thrown and his lower body being simply skidded across the ground and his head seemingly fractured to which lead to a fatal but quick death.

Family and Friends will truly mourn a man who tried to right his wrongs from what they have told us.

Fonzie T. Buck is a Martial Arts Instructor/ Upcoming Actor who will risk his life to Put his skills to help people, do some good to redeem himself.

He is 43 years old, and often appears as Tall guy with hair in a pony tail, wearin some light clothing.

Fonzie T. Buck lives in Project *******, a setting where reality flows, bends, and breaks, and the whole world stands at a delicate balance. His journal has 10 entries.

Attributes

Brawn

3

Charisma

1

Dexterity

6

Intellect

2

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

0 Crafts

0 Culture

2 Drive

2 Firearms

1 Influence

0 Investigation

0 Medicine

2 Melee

0 Occult

1 Performance

0 Science

4 Stealth

0 Survival

0 Technology

2 Thievery

4 Brawl

5 Brazilian Jiu-Jitzu

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

4
car pain
1
Punch
4
Punch to face
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Fonzie T. Buck has no Battle Scars)

Body 7

Stress

4 Mind

Bruised
0
Hurt
-1
Injured
-1
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Capture
Anguish

Traumas

  • Trauma: During combat when he see's anybody he perceives as under 18 years old, he will gets a -2 dice penalty unless he combats the individual

  • Source

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Polyglot: Spanish, German, Russian
    From Assets and Liabilities
    You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

    Conditions

    From Project *******
    Doctor brights cell phone number Got Doctor Brights Cell Phone number, connection to the foundation. Used once a game, kind of a corrupt police in a way
    Wanted Wanted to be questioned for a bombing in Goshin, Indiana
    From Assets and Liabilities
    Avoidance You are so off-putting, that most people just avoid you. You may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you might make as a part of this get +2 to their Outcome. Only works if your Charisma rating is 1.
    Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Notoriety: Was a popular criminal when young, did a whole thing in court, did his time and now is just teachin karate ou are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.

    Loose Ends

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    Advancement

    Novice
    5 Victories - 0 Failures
    Remaining Exp: 4
    (Earned: 187 - Spent: 183)
    An itemized record of every Contract, advancement, and more

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Fonzie T. Buck has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Project ******* can post Moves for Fonzie T. Buck.

    Biography

    Summary basically, he was one of the kids who grew up doing mainly karate. Around 15-16 he starts working at the Dojo while also meeting some bad Hombre’s. Starts doing petty crime around 18, gets worse at 22 he joins in a underground fight club for a while and even hired has muscle around 23, 25 he is sadly a part of a huge heist gone wrong when one of the lads was a snitch. Gets 20 years in federal prison and at first just is pissed for one year but slowly starts getting used to the routine, simply regretting his actions and even going as to continue training in his cell and Recess, getting parole and getting out 2 and half years earlier, now officially 41 he decides to reconcile with his old master from whence he was taught from, Muay thai and all that. Offering him a location to work as the main instructor he does so taking the offer and to simply try to do better with his life. Spending the 2 years getting used to life and wondering what to do now, to which he will receive his answer.

    Assets And Liabilities

    Assets

    -3 Contortionist
    -3 Acute Sense
    Sharpened Sense: Hearing
    -6 Tough
    -3 Polyglot
    Language: Spanish, German, Russian
    -3 Ambidextrous
    -3 Avoidance

    Liabilities

    +6 Vengeful
    +3 Notoriety
    Reason: Was a popular criminal when young, did a whole thing in court, did his time and now is just teachin karate