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Autumn Whitlock
Who, me?

A 9-Victory Novice Contractor played by therustyy257 in Project *******

Autumn Whitlock is a psychotherapist who will risk her life to become the ultimate chameleon and find her creator and thwart her rapid aging.

She is 21 years old, lives in place, and often appears as 5'6 Elegantly dressed caucasian female in her mid thirties with short ginger hair, vibrant amber eyes and soft features.

Autumn Whitlock lives in Project *******, a setting where reality flows, bends, and breaks, and the whole world stands at a delicate balance. Her journal, Just a bundle of cassettes, has 5 entries.

Attributes

Brawn

1

Charisma

5

Dexterity

4

Intellect

4

Perception

3

Abilities

3 Alertness

0 Animals

4 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

3 Influence

0 Investigation

3 Medicine

2 Melee

0 Occult

0 Performance

0 Science

3 Stealth

0 Survival

0 Technology

0 Thievery

3 Poisoneer

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Autumn Whitlock is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • A black tattoo like design that looks like a tree. The trunk runs from her heel, up her Achilles tendon, and runs along the back of her leg before splintering out linto.a veiny pattern that mirrors the muscles of her calves. (It's easier to measure and control your weight when you're standing on the balls of your feet and doing so can help reduce the noise from creaky floorboards and being outside on grass. +2 stealth)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Murder
    Capture
    Failure
    Near-Death Experience

    Traumas

  • Never Again: Roll Mind Difficulty 8 to solicit help from a mundane person during a Contract.
  • Fucking Preppers: Roll Mind at difficulty 8 to go along with actions suggested by people who are openly wearing explosives or you have seen use explosives.
  • Out of sight out of mind - Mind diff 8 to attack a target that isn't an immediate phyiscal threat (eg Incapacitated/surrendered) 1< Can't 1-3 Exert mind 4+ Can

  • Resolve

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Alias: Julia Carter
    From Assets and Liabilities
    You have an officially established alternate identity. Your alias has all proper legal documentation and will hold up to the highest scrutiny. If it is exposed, you may make a Move to replace it.
    Point of Contact: Criminal underworld
    From Assets and Liabilities
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Stockpile: Drugs( poisons)
    From Assets and Liabilities
    You have a stockpile of a specific type of weaponry or hard-to-find items. During a Downtime, you may obtain up to three items from your stockpile.

    Conditions

    From Project *******
    branded branded branded
    From Assets and Liabilities
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
    Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
    Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
    Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.
    Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
    Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any non-combat Action that requires fine manual dexterity.

    Loose Ends

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    Advancement

    Novice
    9 Victories - 0 Failures
    Remaining Exp: -1
    (Earned: 245 - Spent: 246)
    An itemized record of every Contract, advancement, and more

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Autumn Whitlock has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Project ******* can post Moves for Autumn Whitlock.

    Biography

    Favour - Athena

    Nashville Tennessee.

    Assets And Liabilities

    Assets

    -9 Trained Reflexes
    -3 Pathetic
    -6 Focused
    -6 Illicit Supplier
    Stockpile Type: Drugs( poisons)
    -3 Beautiful
    -3 Contortionist
    -6 Alias
    Name: Julia Carter
    -6 Point of Contact
    Contact: Criminal underworld
    -12 Jack of All Trades
    -6 Tough
    -3 Nimble Fingers
    -6 Light Sleeper

    Liabilities

    +3 Traumatized
    Trauma: Out of sight out of mind
    +9 Sensitive