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Tay

A 2-Victory Newbie Contractor played by TaytheTimeTraveler as a Free Agent

Tay is a Alien Time Traveler who will risk their life to become the ultimate time traveler and To get off this planet, or make a life here.

They are 22 years old, live in the guest room of a mansion, and often appears as Brown haired, white, person, it is hard to tell if they are male or female, wearing a hoodie and jeans often.

Attributes

Brawn

2

Charisma

1

Dexterity

3

Intellect

6

Perception

4

Abilities

3 Alertness

1 Animals

2 Athletics

2 Crafts

0 Culture

3 Drive

2 Firearms

0 Influence

3 Investigation

0 Medicine

2 Melee

1 Occult

0 Performance

3 Science

2 Stealth

1 Survival

4 Technology

2 Thievery

1 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Tay is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Humanizing Surgery (Horrific surgery scars; +2 difficulty in Social Interactions where appearance would matter.)
  • Body 6

    Stress

    8 Mind

    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Betrayal
    Capture

    Traumas

    (Tay has no Traumas)


    Circuitry


    Circumstances

    Point of Contact: Rich
    From Assets and Liabilities
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Avoidance You are so off-putting, that most people just avoid you. You may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you might make as a part of this get +2 to their Outcome. Only works if your Charisma rating is 1.
    Autovulpini (See Humanizing Surgery) I am very obviously unusual; as an alien Protogen I am not only andromorphoci, but I have mechanical parts; I am like a mix of a fox, a cyborg, and a person. Magnetics, Metal Detectors, and certain scanners / radar-equipment available to the Military and/or resourceful trackers, can and will likely pick me up.

    Loose Ends

    Dark Secret: I am an alien from out of this world, and out of this time.

    Moderate Dangerous Given by a Liability
    You have a secret. When it gets out, there will be immediate and significant consequences for you.

    Loading...

    Advancement

    Newbie
    2 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 160 - Spent: 160)
    An itemized record of every Contract, advancement, and more

    Journal
    Tay has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Tay has made 0 Moves.
    Only Contractors in Playgroups can make Moves.

    Biography

    Tay was born in the Andromeda Galaxy, at 3.18113932x10^10 AES, they didn't always look the way they do now, they used to be much more animal like, back when still growing in their chamber. Tay was part of an abandoned colony that had many experimental pieces and many left behind chambers, with incomplete forms. intergalactic fugitive and thief, Pearson, had taken a time stone from the republic and intended to do what they had been too scared to do, give it a proper field test and explore time. He grabbed a subject that would come to be known as tay, and fitted them with leftover augmentations and robotics, do to the nature of the tests and the state Tay was left in, their arm would need replaced, Pearson took this opportunity to integrate the stone with Tay and despite all odds it worked, and Tay was officially born to the form they would be in when they came to earth, Pearson, managed to get Tay away to the milky way using another technology, a conjoined, hyperspace ship, much less experimental, but still stolen, and managed to get Tay to the Milkyway Galaxy, to start the experiment, and that experiment was a success, after some adjustments. Pearson still exists somewhere in the Milkyway in some time, but he has been separated from Tay, who's ship crashed on earth. Not long after the crash, a mysterious benefactor saved Tay, but had to leave behind valuable pieces, do to the state they were in. Everything else was taken by either the government or by scavengers who got there first. This Benefactor, who hasn't revealed his Identity to Tay, has set Tay up with everything they need, save an identity, which will take a little more work. Tay does know the person who funded this endeavor though, a Wealthy individual, named Arthor. Arthor has also offered Tay a place to live in his guest room and is very aware of them being not exactly human. Tay has been granted leave however, with being contacted by the Contract.


    GM Notes from BADTZMARUBOY!

    Tay's concept is unusual; essentially they are a fox-cyborg-alien from a different time and a different space who crashed in some rich dude's yard and got surgery, extensively, to look like a person. They, for appearance's sake, look like a guy who is wearing a strange rave-mask; underneath clothing they are horrifically scarred, are still hairy in some places (from fur), and are otherwise obviously unusual beneath their clothes.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Finances: Average
    -6 Point of Contact
    Contact: Rich
    -3 Avoidance

    Liabilities

    +3 Dark Secret
    Secret: I am an alien from out of this world, and out of this time.
    +9 Outsider
    +9 Supernatural Condition
    Supernatural Condition: I am very obviously unusual; as an alien Protogen I am not only andromorphoci, but I have mechanical parts; I am like a mix of a fox, a cyborg, and a person.
    +7 Scarred
    Scar: Humanizing Surgery - You have underwent the best surgery his money could buy you; You are now "passable" as a Human though at minimum you always possess a Penalty of 1, and have up to +2 difficulty in Social Interactions where appearance would matter.