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Colonel Popcorn

A Newbie Contractor played by Redchigh as a Free Agent

Colonel Popcorn is a Compulsive, militant squirell who will risk their life to Eradicate humans after they exterminated his children.

They are 2 years old, and often appears as A Squirell wearing a well-used military uniform and the tip of his tail burned off.

Attributes

Brawn

2

Charisma

2

Dexterity

4

Intellect

3

Perception

4

Abilities

4 Alertness

2 Animals

3 Athletics

1 Crafts

2 Culture

2 Drive

4 Firearms

2 Influence

3 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

0 Science

3 Stealth

2 Survival

1 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Colonel Popcorn is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Colonel Popcorn has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Betrayal
Injustice

Traumas

(Colonel Popcorn has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Respected Expert: Has a medal of honor in the Central Park Squirell militia
From Assets and Liabilities
You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Animal You have the body of an animal. You are not capable of fine object manipulation, using equipment made for humans, or speaking a human language. You have no human legal status. Your form may impart other benefits or drawbacks depending on your species. Benefits are limited to a +3 dice bonus to one or two Actions your species is specifically adapted for (e.g. a chameleon blending in, a bloodhound tracking something by scent). You use your sheet’s stats as normal.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.

Loose Ends

Group of Enemies: He burned a exterminators van, and they got a picture of him nearby on the dash camera. Their industry has a bounty on him now.

Moderate Deadly Given by a Liability
Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 1
(Earned: 150 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
Colonel Popcorn has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Colonel Popcorn has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-3 Respected Expert
Field: Has a medal of honor in the Central Park Squirell militia
-3 Contortionist

Liabilities

+6 Vengeful
+9 Animal
+12 Group of Enemies
Name of Group: He burned a exterminators van, and they got a picture of him nearby on the dash camera. Their industry has a bounty on him now.
+6 Paranoia
+6 Delusions of Grandeur