A 6-Victory Novice Contractor played by geniebottle in GA5-1921
He is 13 years old, lives in New York City, and often appears as a young teen boy with four arms, long hair and beetleish features, with segmented eyes and patches of chitin, typically wearing an oversized t shirt and sweatpants (Born 29th June, 2013)).
Dill 'Stupid' Parker lives in GA5-1921, a setting where the paranormal work for the government. His journal has 3 entries. His Questionnaire has 9 answers.
5 Alertness
2 Animals
2 Athletics
2 Crafts
0 Culture
2 Drive
5 Firearms
0 Influence
0 Investigation
2 Medicine
3 Melee
3 Occult
0 Performance
0 Science
2 Stealth
2 Survival
0 Technology
2 Thievery
Latest 3 of 9 answers
Metamorphosis: Once every 4 years, or once every 6 Contracts (whichever comes first), the pangs of transformation begin to take root within your body. Only the first half of the year (or the first 4 Contracts each cycle), you can spend Gift points, experience, and heal as normal. At the end of the Cycle, (the final Contract, or the last 3 months of the year)
You have a Cycle of Metamorphosis, with each stage having different effects. Stage 1 (Larval): No effects, act as normal. 4 Contracts, or 3 years. Stage 2 (Preparation): Injuries take twice the time to heal, and you cannot spend Experience or Gift points. 2 Contracts, or 1 year. Stage 3 (Change): End of stage 2. You have a minimum of -2 Stress at all times, and have half movement speed. Lasts for 1-3 days, as your skin hardens. At the end of this period, you find a dark, damp place, and shed skin rapidly, as your body mostly melts down to the skeleton and begins to reknit itself together. The chrysalis has 4 Armor, 6 Body, and takes half damage from heat and cold, and electricity, healing 1 Severity level every day. After 3 days, you emerge changed. Your features become more beetle-like, and you may spend the Experience and Gift points gained in the meantime, and if so must choose at least one physical gift related to your transformation. In addition, you may change Physical Assets and Liabilities, and 1 Asset or Liability of another type.
Your personality changes as well to become more inhuman. This may be a change in Limits from the standard human 3 (Atrocities, Anguish, Murder), the gaining of a Trauma, or a background connection... Or the gaining of a Hunger, or other Condition without gaining the EXP from it.
As a reward, your transformation may allow you to spend EXP to remove physical conditions, remove two levels worth of Scarring. (Major to None, 2 Minor, Severe to Minor etc), and gain the benefits of 3 Downtimes worth of healing (your healing rate having returned to normal).