Anosmia
You have no sense of smell, and your sense of taste is extremely limited.
All Perception rolls which depend on smell fail automatically, and any Perception rolls which involve smell in some way (such as tasting things) are at +2 Difficulty.
Paranoia
You have a natural distrust of everyone around you, and are always on edge looking for threats.
You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
Bane: Gold and iron
You are weak to a specific material or type of attack.
Any Damage you take from your weakness is increased by 2 and ignores any non-material Armor you may have.
Fairy Rules
You must abide by the major social conventions of the fae.
You cannot lie and must keep any promises you make.
Supernatural Condition
You have some unique supernatural affliction or curse due to your heritage or background.
Dullahan by birth
Nimble Fingers
Your fingers are particularly long and slender.
You receive a +2 dice bonus to any action that requires fine manual dexterity.
Cat-Eyes
Your eyes catch the light in the dark like a cat or dog's, granting low-light vision.
You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Born Runner
You are built specifically for running.
+5 feet of free Movement, +2 dice to all-out sprint rolls.
Sleepless
You do not require sleep.
You do not require sleep, and any resistance rolls against supernatural attempts to put you to sleep are rolled at +2 dice.
Clear Conscience
You have a special knack for shrugging off traumatic experiences.
Penalty does not apply to Trauma rolls you make, and you may Exert your Mind to automatically succeed.
Vengeful
An insult to or an attack on your person simply cannot be tolerated.
Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Nightmares
Your sleep is plagued with horrible nightmares.
At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Ageless
You are not immortal, but the passage of time takes a lesser toll upon you.
For every four years that passes, you age a single year.
Disorder
You have a mental or emotional disorder which is chronic and hard to treat.
Depression