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D-3804gkx
Changed man

A Newbie Contractor played by DnD_gr3mlin_cha0Z as a Free Agent

D-3804gkx is a SCP D-class escapee who will risk his life to Redeam himself.

He is 32 years old, and often appears as a tiered looking face and long scarf.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

2

Perception

4

Abilities

3 Alertness

1 Animals

2 Athletics

1 Brawl

2 Crafts

0 Culture

2 Drive

4 Firearms

2 Influence

2 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

0 Science

0 Stealth

3 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(D-3804gkx is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Long back scar from scp 5031
  • Body 7

    Stress

    5 Mind

    Bruised
    0
    Hurt
    -1
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Murder
    Animal-Lover

    Traumas

    (D-3804gkx has no Traumas)


    Source


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Imprisoned
    From Assets and Liabilities
    You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.
    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Supernatural Condition You have some unique supernatural affliction or curse due to your heritage or background. SCP influenced him
    Seen Things Your exposure to unspeakable horrors has hardened you. You are at -1 Difficulty to all Trauma rolls. Requires Seasoned status (10 victories).

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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    Contractor Timeline

    0 Victories - 0 Failures
    Remaining Exp: 40 (Earned: 150 - Spent: 110)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    D-3804gkx has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    D-3804gkx has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Seen Things

    Liabilities

    +9 Imprisoned
    +9 Outsider
    +9 Supernatural Condition
    Supernatural Condition: SCP influenced him
    +6 Scarred
    Scar: Long back scar from scp 5031