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Gabriel Faraday

A 1-Victory Newbie Contractor played by Anonymous_Anomaly as a Free Agent

This character is dead. RIP

Gabriel Faraday is a reality-warpers successor who will risk his life to Fully restore the ancient reality warpers power.

He is 21 (looks much younger) years old, and often appears as a man standing 5'3 with medium length brown hair and blue eyes who has a very serious case of terminal baby face and is defensive about it, he usually wears a t-shirt, comfy pants and an oversized hoody.

Attributes

Brawn

1

Charisma

2

Dexterity

1

Intellect

5

Perception

3

Abilities

3 Alertness

0 Animals

0 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

3 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

4 Telekinetic combat

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

3
Glass shards
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Enervated (Each tiring physical action you take causes a -1 Penalty that lasts 15 minutes and stacks with all other penalties (including itself).)
  • Body 6

    Stress

    8 Mind

    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Failure
    Anguish

    Traumas

  • Nightmares Your sleep is plagued with horrible nightmares.

  • Reality essence


    Circumstances

    Polyglot: Latin, German, Spanish
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Financially Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering the manner in which you learn. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" your Traumas with counseling on a Downtime.
    Convenient Klutz Your manner of tripping over yourself is so unpredictable, it makes you difficult to target. When you are attacked, you may spend a Reaction to instead fall on your face and take a Severity-1 Injury, avoiding the attack. Only works if your Dexterity rating is 1.
    Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.

    Loose Ends

    Odd Artifact

    Moderate Dangerous Given by loroman1211
    The Talent was able to help the character control his artifact from acting on it's own. But the artifact wants to kill the character.

    Hunted

    Moderate Deadly Given by loroman1211
    A pack of werewolves is after Gabriel. They are saddened by their loss of kinfolk(Familiy) and want revenge.

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 3
    (Earned: 155 - Spent: 152)
    An itemized record of every Contract, advancement, and more

    Journal
    Gabriel Faraday has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Gabriel Faraday has made 0 Moves.
    Only Contractors in Playgroups can make Moves.

    Assets And Liabilities

    Assets

    -15 Gifted
    -3 Pathetic
    -12 Jack of All Trades
    -3 Convenient Klutz
    -3 Polyglot
    Language: Latin, German, Spanish
    -0 Imbued
    -6 Finances: Comfortable