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Morgan Skyye

A Newbie Contractor played by alyohson in Denver: Wash Park

Morgan Skyye is a fae parlegal who will risk her life to nonsense.

She is 27 years old, and often appears as hottie with a body.

Morgan Skyye lives in Denver: Wash Park, a setting where unexplainable things happen, and videos of the supernatural go viral every week.

Attributes

Brawn

3

Charisma

5

Dexterity

3

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

2 Athletics

0 Crafts

2 Culture

0 Drive

0 Firearms

4 Influence

2 Investigation

0 Medicine

0 Melee

3 Occult

1 Performance

0 Science

2 Stealth

1 Survival

0 Technology

1 Thievery

3 Legalese

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Morgan Skyye is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Morgan Skyye has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Betrayal
Capture

Traumas

(Morgan Skyye has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Financially Comfortable
From Assets and Liabilities
Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Fairy Rules You must abide by the major social conventions of the fae. You cannot lie and must keep any promises you make.
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 1
(Earned: 150 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
Morgan Skyye has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Morgan Skyye has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-6 Finances: Comfortable

Liabilities

+12 Glass Jaw
+6 Vengeful
+9 Fairy Rules