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Adrian Knox

A 1-Victory Newbie Contractor played by JHoneyzzz as a Free Agent

Adrian Knox is a genetically altered stuntman who will risk his life to explore the galaxy.

He is 21 years old, and often appears as a young man with short dirty blonde hair, stubble, and usually dressed casually.

Attributes

Brawn

3

Charisma

3

Dexterity

6

Intellect

2

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

0 Crafts

0 Culture

2 Drive

2 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

2 Performance

0 Science

1 Stealth

1 Survival

0 Technology

1 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

2
Car Crash
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Adrian Knox has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Failure
Animal-Lover
Anguish
Murder

Traumas

(Adrian Knox has no Traumas)


Source


Circumstances

Average Finances
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Polyglot: Chinese (Mandarin), Spanish, Tagalog
From Assets and Liabilities
You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

Conditions

From Assets and Liabilities
Fairy Rules You must abide by the major social conventions of the fae. You cannot lie and must keep any promises you make.
Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.

Loose Ends

A Test of Subtlety

Moderate Dangerous Given by Battlerwinner
A challenge given by the Artist, the Contractor must perform a live stunt that is adequately lethal without the assistance of supernatural powers, surviving through determination and wit alone.

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 1
(Earned: 155 - Spent: 154)
An itemized record of every Contract, advancement, and more

Journal
Adrian Knox has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Adrian Knox has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-9 Trained Reflexes
-15 Gifted
-0 Finances: Average
-6 Tough
-3 Polyglot
Language: Chinese (Mandarin), Spanish, Tagalog
-9 Daredevil

Liabilities

+9 Sensitive
+9 Fairy Rules