Clear Conscience
You have a special knack for shrugging off traumatic experiences.
All Trauma rolls you make are -1 Difficulty, and Penalty does not apply.
Nightmares: The Deep Ocean
Your sleep is plagued with horrible nightmares.
At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Lanky
You are particularly tall and have long limbs.
Your "touch" range is ten feet instead of the standard five.
Defective Sight
You have trouble seeing things accurately.
All Perception rolls which involve sight are at +2 Difficulty, and rolls which involve aiming at a target are at +1 Difficulty (this includes ranged combat, as well as called shots in melee combat).
Tough
You can function under intense pain.
Dice penalties from pain are reduced by 2. This includes Body penalty.
Supernatural Condition
You have some unique supernatural affliction or curse due to your heritage or background.
Phoenix
Imbued
After accepting your first Invitation to a Contract, you are Imbued, altering the manner in which you learn.
After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" your Traumas with counseling on a Downtime.
Seen Things
Your exposure to unspeakable horrors has hardened you.
You are at -1 Difficulty to all Trauma rolls. Requires Seasoned status (10 victories).