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Nune
Hybrid-Hunter

A 1-Victory Newbie Contractor played by wwalt as a Free Agent

Nune is a Monstrocsity who will risk his life to become the ultimate Monstrous Chimera and Inspire others to be more accepting.

He is 18 years old, lives in On the streets of Detroit in poverty, and often appears as a monstrosity with the head of a Tyrannosaurus Rex, The arms of a Gorilla, The legs of a Mustang.

Attributes

Brawn

6

Charisma

1

Dexterity

3

Intellect

2

Perception

4

Abilities

0 Alertness

3 Animals

3 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

0 Stealth

2 Survival

0 Technology

0 Thievery

5 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Nune is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Nune has no Battle Scars)

Body 8

Stress

4 Mind

Annoyed
0
Bruised
0
Hurt
-1
Injured
-1
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure
Injustice

Traumas

(Nune has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
Animal You have the body of an animal. You are not capable of fine object manipulation, using equipment made for humans, or speaking a human language. You have no human legal status. Your form may impart other benefits or drawbacks depending on your species. Benefits are limited to a +3 dice bonus to one or two Actions your species is specifically adapted for (e.g. a chameleon blending in, a bloodhound tracking something by scent). You use your sheet’s stats as normal.
Sore Thumb You stick out like a. . . You automatically fail all Stealth rolls, and rolls to notice or locate you always succeed.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering the manner in which you learn. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" your Traumas with counseling on a Downtime.
Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 9
(Earned: 157 - Spent: 148)
An itemized record of every Contract, advancement, and more

Journal
Nune has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Nune has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-6 Tough
-6 Pack Beast
-0 Imbued

Liabilities

+3 Ugly
+9 Animal
+9 Sore Thumb