Contortionist
You are unusually flexible, and may squeeze through small spaces with ease.
Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Nimble Fingers
Your fingers are particularly long and slender.
You receive a +2 dice bonus to any action that requires fine manual dexterity.
Lanky
You are particularly tall and have long limbs.
Your "touch" range is ten feet instead of the standard five.
Swimmer's Build
You are built for the water.
+2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.
Oblivious
You frequently fail to notice the soul shattering horrors that drive others mad.
All defensive Mind rolls and Trauma rolls are made at -2 Difficulty. Does not affect any Trauma rolls made as an additional cost for Gift activation. Only works if your Perception rating is 1.
Clear Conscience
You have a special knack for shrugging off traumatic experiences.
All Trauma rolls you make are -1 Difficulty, and Penalty does not apply.
Focused
You are able to remain focused despite your circumstances and surroundings.
Any Mind Penalty you have is reduced by 2.
Born Runner
You are built specifically for running.
+5 feet of free Movement, +2 dice to all-out sprint rolls.
Trained Reflexes
Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly.
You get +3 dice to all Initiative rolls.
Forgetful
Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult.
You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
Supernatural Condition
You have some unique supernatural affliction or curse due to your heritage or background.
Frog yōkai
Cat-Eyes
Your eyes catch the light in the dark like a cat or dog's, granting low-light vision.
You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Light Sleeper
You are able to function with less sleep than most people.
You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
Fragile
You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences.
You have four Limits, instead of the usual three.