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Lou

A 4-Victory Novice Contractor played by mmmsquid in GA5-1921

Lou is a Cutesy terrorist who will risk his life to become the ultimate terrorist and Get out of prison (COMPLETE).

He is 28 years old, lives in high security prison, and often appears as (FORMERLY Cute, pink-haired, with light grey eyes and stickers on his face, spiky ear piercings and pastel nails. Unassuming and an avid fashionista, as long as the clothes are adorable) A light green haired, tanned man with grey eyes and stickers on his face, he wears decora fashion combined with Hawaiian shirts.

Lou lives in GA5-1921, a setting where the paranormal work for the government. His journal has 5 entries. His Questionnaire has 4 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

3

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

3 Crafts

0 Culture

0 Drive

5 Firearms

3 Influence

0 Investigation

1 Medicine

2 Melee

0 Occult

0 Performance

2 Science

2 Stealth

0 Survival

3 Technology

0 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Lou is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Lou has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Submission

Traumas

(Lou has no Traumas)


Source

Whenever , regain one Source. Cooldown: one day

Circumstances

Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
Imprisoned: Prison
From Assets and Liabilities
You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.
Stockpile: Bomb-building materials, grenades and firearms
From Assets and Liabilities
You have a stockpile of a specific type of weaponry or hard-to-find items. During a Downtime, you may obtain up to three items from your stockpile.
Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
Alias: Fran Pinto
From Assets and Liabilities
You have an officially established alternate identity. Your alias has all proper legal documentation and will hold up to the highest scrutiny. If it is exposed, you may make a Move to replace it.
Notoriety: Extreme terrorist //Changed alias, changed appearance.
From Assets and Liabilities
You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.

Conditions

From Assets and Liabilities
Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.
Anosmia You have no sense of smell, and your sense of taste is extremely limited. All Perception rolls which depend on smell fail automatically, and any Perception rolls which involve smell in some way (such as tasting things) are at +2 Difficulty.
The Hunger: Glitter You have an insatiable urge to consume something unusual. You no longer recover Mind through restful sleep. Instead, you may recover 1 point of Mind per day by consuming the subject of your hunger. Any day you fail to do so, you take a point of Mind damage.
Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
Additional Language: Spanish You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.

Loose Ends

Group of Enemies: ALL CATHOLICS

Imminent Deadly Given by geniebottle
Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

Wanted by the Police

Moderate Dangerous Given by BenGre24
You have committed some offense - or are at least suspected of doing so, you may be innocent - and law enforcement is hunting you to bring you to justice.

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Advancement

Novice
4 Victories - 0 Failures
Remaining Exp: 2
(Earned: 175 - Spent: 173)
An itemized record of every Contract, advancement, and more

Moves

Lou has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in GA5-1921 can post Moves for Lou.

Assets And Liabilities

Assets

-1 Additional Language
Language: Spanish
-9 Trained Reflexes
-15 Gifted
-6 Illicit Supplier
Stockpile Type: Bomb-building materials, grenades and firearms
-6 Alias
Name: Fran Pinto
-6 Tough
-12 Jaded
-9 Daredevil

Liabilities

+6 Finances: Poor
+6 The Hunger
New Food: Glitter
+9 Imprisoned
Manner of Imprisonment: Prison
+9 Outsider
+6 Delusions of Grandeur
+3 Notoriety
Reason: Extreme terrorist //Changed alias, changed appearance.
+3 Anosmia