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Al Steele
I’ll kill everyone that stands in the way of peace

A Newbie Contractor played by SageChris08 in Shimmy Shammy Hootenanny

This character is dead. RIP

He was a vicious man that has killed thousands. Fuck this guy…

Al Steele is a ex-mob hitman who will risk his life to become a superhero and end all war.

He is 32 years old, lives in the slums of a city, and often appears as dresses like scarface.

Al Steele lives in Shimmy Shammy Hootenanny, a setting where "dutch" really aint so much after all.

Attributes

Brawn

3

Charisma

2

Dexterity

4

Intellect

2

Perception

4

Abilities

2 Alertness

0 Animals

2 Athletics

0 Crafts

0 Culture

1 Drive

4 Firearms

3 Influence

0 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

2 Thievery

3 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

5
Shot
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Al Steele has no Battle Scars)

Body 7

Stress

5 Mind

Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Failure
Injustice

Traumas

(Al Steele has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 2
(Earned: 150 - Spent: 148)
An itemized record of every Contract, advancement, and more

Journal
Al Steele has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Al Steele has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

Al was a well known hitman for the Pachino Mob. One day his home was shot up and burned down killing his wife and two kids, it also left him covered in burn scars. After the death of his family he realized the pain he had causes taking so many children’s fathers from them so he made an oath to use the rest of his time fighting for peace. Unfortunately the only way he knows how to do that is through killing.

Assets And Liabilities

Assets

-3 Cat-Eyes
-6 Tough
-9 Bounce Back

Liabilities

+3 Ugly