Alabaster Cross does not have a home Playgroup. They cannot interact with Contractors on their Downtimes. They must choose a Playgroup before their fourth Contract.
Alabaster Cross's Power value does not match their spent Gifts! Power Value: 1 Spent Rewards: 0
He is 28 years old, lives in 1 bedroom apartment, and often appears as wearing a sweatshirt and sweatpants, overall grungy.
3 Alertness
0 Animals
2 Athletics
0 Crafts
1 Culture
2 Drive
5 Firearms
0 Influence
1 Investigation
2 Medicine
1 Melee
0 Occult
0 Performance
1 Science
2 Stealth
0 Survival
1 Technology
0 Thievery
3 Brawl
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He was born with an innate ability to create fire but without his sense of smell or taste. His power eventually burned him when he was young, horribly disfiguring his face and giving him defective sight for the rest of his life. Joining the military gave him abilities and skills he didn't have before, he was a better runner, swimmer, stronger, and learned ASL. After spending years in the military, Alabaster grew to hate the government. It became his ambition to bring anarchism.