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Ronald "Coriolis" O'Donnell

A 3-Victory Newbie Contractor played by geniebottle in The Others

Ronald "Coriolis" O'Donnell is a mathematics professor who will risk his life to become the ultimate superhero and save lives.

He is 41 years old, lives in an apartment, and often appears as a man of average build in a wheelchair, with typically black clothing and formal wear. A C-Lister.

Ronald "Coriolis" O'Donnell lives in The Others, a setting where superhero teams compete for fame while fighting villains.

Attributes

Brawn

2

Charisma

3

Dexterity

1

Intellect

5

Perception

3

Abilities

5 Alertness

0 Animals

4 Athletics

0 Crafts

2 Culture

1 Drive

0 Firearms

2 Influence

2 Investigation

3 Medicine

4 Melee

2 Occult

0 Performance

5 Science

1 Stealth

0 Survival

4 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Ronald "Coriolis" O'Donnell is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Weakness (You cannot shout or raise your voice above a whisper. After physical activity, you wheeze loudly and suffer a -2 dice penalty on Stealth rolls.)
  • Paraplegia (You cannot effectively move without a wheelchair or other bulky mobility device.)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Murder
    Betrayal

    Traumas

    (Ronald "Coriolis" O'Donnell has no Traumas)


    Mental Power


    Circumstances

    Respected Expert: Parahuman Physiology
    From Assets and Liabilities
    You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Disorder You have a mental or emotional disorder which is chronic and hard to treat. Paratypal Compound Aphasia and Processing Disorder: Only effective sense is through telekinetic touch, feeling the area around him out and recognising through that. Additionally, language and speech cannot be expressed, except through usage of power to physically pluck at vocal cords.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Additional Language: Gaelic You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Blind You cannot see. Any rolls which require sight fail automatically, and any actions which are made easier by sight are rolled at up to +3 Difficulty, depending on the specific action.
    Deaf You cannot hear. You automatically fail any rolls which require hearing, and are at -3 dice for multi-sensory rolls.
    From The Others
    Limit Break: All Out Strike You can push past your usual limits. As part of a Power usage, you can roll with double your usual dice pool, ignoring up to 4 1s. However, after this Gift is resolved, you immediately take a Lasting Severity-6 Injury, plus 3 Lasting Mind damage and an appropriate Trauma.
    Limit Break: Sustained Limit Break You can push past your limits As a Free Action, you can enter Sustained Limit Break for 1 minute. For this time, you have +2 Outcome on all actions, ignore either Body or Mind Penalty (or ignore the effects of one Battle Scar if Grit does both), and regain 1 Source each round. However, at the end of a Sustained Limit Break, you must roll a d10, Difficulty 6. On a failure, you receive 4 Lasting Severity 6 Injuries, and 4 points of Lasting Mind damage. On a success, you receive 2 Severity-4 Injuries, and 3 Mind damage.
    Power Source: Substance B You gain your abilities from usage of Substance B. If you have access to a vial of Substance B, you may take it to access your Limit Break abilities once per vial with no consequences, however you roll a 1d10, Difficulty 2. On a failure, you cannot use Substance B in this manner again. Any additional vials may grant additional benefits, but at the cost of increasing this Difficulty by 1, and other penalties.

    Loose Ends

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    Advancement

    Newbie
    3 Victories - 0 Failures
    Remaining Exp: -29
    (Earned: 165 - Spent: 194)
    An itemized record of every Contract, advancement, and more

    Journal
    Ronald "Coriolis" O'Donnell has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Ronald "Coriolis" O'Donnell has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Others can post Moves for Ronald "Coriolis" O'Donnell.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Gaelic
    -15 Gifted
    -6 Focused
    -3 Respected Expert
    Field: Parahuman Physiology
    -6 Tough
    -6 Light Sleeper
    -6 Finances: Comfortable

    Liabilities

    +9 Deaf
    +9 Sensitive
    +15 Blind
    +9 Movement Impaired
    Impairment: Powers
    +6 Disorder
    Permanent Trauma: Paratypal Compound Aphasia and Processing Disorder: Only effective sense is through telekinetic touch, feeling the area around him out and recognising through that. Additionally, language and speech cannot be expressed, except through usage of power to physically pluck at vocal cords.