John Smith does not have a home Playgroup. They cannot interact with Contractors on their Downtimes. They must choose a Playgroup before their fourth Contract.
John Smith's Power value does not match their spent Gifts! Power Value: 3 Spent Rewards: 2
John Smith has an expired Loose End and cannot play in a Contract until its threat is realized.
It's too late to use a Move to resolve these Loose Ends. Now the hammer falls. . .
A 1-Victory Newbie Contractor played by Ravvie as a Free Agent
He is 26 years old, lives in Prineville, Oregon, and often appears as a strictly average looking guy, 5'9", 165lbs, average build.
2 Alertness
0 Animals
2 Athletics
0 Crafts
2 Culture
2 Drive
0 Firearms
1 Influence
2 Investigation
0 Medicine
0 Melee
2 Occult
0 Performance
3 Science
3 Stealth
0 Survival
1 Technology
0 Thievery
2 Brawl
Conditions describe your state of being.
Examples of Conditions include curses, diseases, and impactful personality quirks.
Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.
Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.
Latest 0 of 0 answers