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Wayne

A Newbie Contractor played by BigPoppaWaffles as a Free Agent

Wayne is a they are a wander with no memory of his past who will risk his life to become the ultimate demon and secretly wishes to bring forth the apocalypse.

He is 30 years old, lives in motels going from place to place, and often appears as an average looking guy, usually wearing a hoodie, dark jeans and slightly long brown hair.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

4 Crafts

0 Culture

0 Drive

5 Firearms

0 Influence

0 Investigation

0 Medicine

3 Melee

0 Occult

0 Performance

0 Science

2 Stealth

0 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Wayne is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Wayne has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

(Wayne has no Traumas)



Circumstances

Stockpile: Weapons
From Assets and Liabilities
You have a stockpile of a specific type of weaponry or hard-to-find items. During a Downtime, you may obtain up to three items from your stockpile.

Conditions

From Assets and Liabilities
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.

Loose Ends

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Advancement

Newbie
0 Victories - 1 Failure
Remaining Exp: 3
(Earned: 151 - Spent: 148)
An itemized record of every Contract, advancement, and more

Journal
Wayne has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Wayne has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-9 Trained Reflexes
-6 Illicit Supplier
Stockpile Type: Weapons