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Larry Clampitt
"Hello I'm a Batrachologist, I study frogs!"

A Newbie Contractor played by Omnitox as a Free Agent

Larry Clampitt is a zoologist who will risk his life to become the ultimate amphibious protector and restore the balance of nature.

He is 33 years old, lives in a small cabin outside of Orlando, Florida, and often appears as a short bald man with a wide body, large mouth and legs that are longer then they should be.

Attributes

Brawn

2

Charisma

2

Dexterity

3

Intellect

4

Perception

3

Abilities

3 Alertness

4 Animals

3 Athletics

1 Crafts

1 Culture

1 Drive

0 Firearms

1 Influence

1 Investigation

1 Medicine

0 Melee

0 Occult

0 Performance

3 Science

2 Stealth

3 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Larry Clampitt is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Larry Clampitt has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Betrayal
Tree-Hugger

Traumas

  • Traumatized Insectivore: When you encounter a sizeable arthropod (bug, insect, arachnids), you must succeed a Self-Control. If you fail, you must try and eat the arthropod.

  • Gusto


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Respected Expert: Zoology
    From Assets and Liabilities
    You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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    Advancement

    Newbie
    0 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 150 - Spent: 149)
    An itemized record of every Contract, advancement, and more

    Journal
    Larry Clampitt has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Larry Clampitt has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Finances: Average
    -3 Cat-Eyes
    -3 Respected Expert
    Field: Zoology
    -3 Swimmer's Build

    Liabilities

    +3 Traumatized
    Trauma: Insectivore: When you encounter a sizeable arthropod (bugs, insects, arachnids), you must succeed a Self-Control. If you fail, you must try and eat the arthropod.
    +6 Forgetful