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Jikatamaru Amefutte

A 1-Victory Newbie Contractor played by geniebottle in Weavers of Fate

Jikatamaru Amefutte is a wasteland survivor who will risk their life to become the ultimate successful explorer and find out what could've prevented the apocalypse.

They are 25 years old, live in their suit, and often appears as a deep sea diver fitted with additional components for more environments.

Jikatamaru Amefutte lives in Weavers of Fate, a setting where all possibilites can exist alongside each other, connected or otherwise.

Attributes

Brawn

3

Charisma

2

Dexterity

1

Intellect

4

Perception

3

Abilities

2 Alertness

2 Animals

3 Athletics

0 Crafts

3 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

2 Medicine

1 Melee

1 Occult

0 Performance

3 Science

0 Stealth

0 Survival

3 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jikatamaru Amefutte is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jikatamaru Amefutte has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Animal-Lover

Traumas

(Jikatamaru Amefutte has no Traumas)


Solar Power


Circumstances

Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
Arsenal: Gizmos
From Assets and Liabilities
Through some legal, licensed means, you have reliable access to a certain type of material others don’t. You may transport this material without the authorities interfering. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if normally illegal where you reside)

Conditions

From Assets and Liabilities
Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
Supernatural Condition You have some unique supernatural affliction or curse due to your heritage or background. Mutant
Convenient Klutz Your manner of tripping over yourself is so unpredictable, it makes you difficult to target. When you are attacked, you may spend a Reaction to instead fall on your face and take a Severity-1 Injury, avoiding the attack. Only works if your Dexterity rating is 1.
Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.
Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
Immutable Body Your body is naturally resistant to being reshaped or permanently damaged. You may Exert your Mind to negate any effect that would transform your body against your will (including the Warp Form Effect). All Battle Scars you would receive are one level less severe.
Additional Language: English You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
Additional Language: Japanese You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 2
(Earned: 155 - Spent: 153)
An itemized record of every Contract, advancement, and more

Journal
Jikatamaru Amefutte has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Jikatamaru Amefutte has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Weavers of Fate can post Moves for Jikatamaru Amefutte.

Biography

"The ground hardens after rain."

A mutant from a far-flung future, with sapient life exisiting in solarpunk bubble colonies, and massive utopian spires of greenspace, mostly algae and mosses, rife with old technologies and callbacks to the far past. 85M (The year 85341)

Assets And Liabilities

Assets

-1 Additional Language
Language: Japanese
-1 Additional Language
Language: English
-15 Gifted
-6 Tough
-3 Convenient Klutz
-6 Light Sleeper
-3 Swimmer's Build
-15 Immutable Body
-6 Pack Beast
-12 Arsenal
Arsenal Type: Drugs

Liabilities

+3 Ugly
+9 Outsider
+9 Supernatural Condition
Supernatural Condition: Mutant
+7 Scarred
Scar: Limp: Slow Suit