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Garant
The Realest Faker Alive

A 1-Victory Newbie Contractor played by Garant in Metal’s Oneshot Zone

Garant is a Aspiring stunt man who will risk his life to become the ultimate primordial and have unfathomable untapped strength and agility.

He is 27 years old, lives in Sarasota, California in a 2-story flat, and often appears as an average looking otaku on the outside.

Garant lives in Metal’s Oneshot Zone, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

4

Charisma

2

Dexterity

5

Intellect

2

Perception

2

Abilities

0 Alertness

0 Animals

5 Athletics

0 Crafts

2 Culture

0 Drive

2 Firearms

0 Influence

0 Investigation

0 Medicine

1 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

5 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Garant is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Gashed Nose (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Scarred Chest (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 7

    Stress

    5 Mind

    Bruised
    0
    Hurt
    -1
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Murder
    Monsters
    Near-Death Experience

    Traumas

    (Garant has no Traumas)


    Source


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Illicit Supplier
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)

    Conditions

    From Assets and Liabilities
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
    Deleted Conditions with active Assets and Liabilities
    • Hemophilia

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 155 - Spent: 155)
    An itemized record of every Contract, advancement, and more

    Journal
    Garant has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Garant has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Metal’s Oneshot Zone can post Moves for Garant.

    Assets And Liabilities

    Assets

    -9 Trained Reflexes
    -0 Finances: Average
    -3 Cat-Eyes
    -6 Illicit Supplier
    -3 Contortionist
    -6 Tough

    Liabilities

    +15 Hemophilia
    +6 Vengeful