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Rubin McNeil

A 2-Victory Newbie Contractor played by mmmsquid in Weavers of Fate

Rubin McNeil is a 2D fellow who will risk their life to become the ultimate transdimensional traveller and bring his findings back to Flatworld for fame.

They are 32 years old, live in Flatland, and often appears as A 2D, angular man akin to a picasso painting, he has a half yellow and half green face with his eyes flipped upside down from one another, one is navy and the other mauve and yellow-green. His mouth only appears on half his face and he wears a two toned shirt (light blue and red) and grey pants. He also has three hands, and navy (also angular) hair tied into a short ponytail.

Rubin McNeil lives in Weavers of Fate, a setting where all possibilites can exist alongside each other, connected or otherwise.

Attributes

Brawn

2

Charisma

3

Dexterity

3

Intellect

3

Perception

3

Abilities

4 Alertness

0 Animals

4 Athletics

0 Brawl

0 Crafts

3 Culture

1 Drive

1 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

2 Stealth

0 Survival

3 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Rubin McNeil is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Rubin McNeil has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Near-Death Experience

Traumas

(Rubin McNeil has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
Supernatural Condition You have some unique supernatural affliction or curse due to your heritage or background. Completely 2D
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.
Immutable Body Your body is naturally resistant to being reshaped or permanently damaged. You may Exert your Mind to negate any effect that would transform your body against your will (including the Warp Form Effect). All Battle Scars you would receive are one level less severe.

Loose Ends

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Contractor Timeline

2 Victories - 0 Failures
Remaining Exp: 10 (Earned: 160 - Spent: 150)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Rubin McNeil has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Rubin McNeil has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Weavers of Fate can post Moves for Rubin McNeil.

Assets And Liabilities

Assets

-15 Gifted
-6 Clear Conscience
-3 Contortionist
-3 Lanky
-3 Nimble Fingers
-15 Immutable Body

Liabilities

+3 Ugly
+9 Supernatural Condition
Supernatural Condition: Completely 2D