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Clark Heath

A 3-Victory Newbie Contractor played by ChickenMcDalek in Metal’s Oneshot Zone

Clark Heath is a handyman who will risk his life to become the ultimate magician and eliminate corruption in the government.

He is 34 years old, lives in his old family house, and often appears as a tall tired man with a scar on the side of his face dressed in a green shirt, khaki pants, along with a toolbelt along his waist.

Clark Heath lives in Metal’s Oneshot Zone, a setting where videos of the supernatural go viral every day. His journal has 6 entries. His Questionnaire has 11 answers.

Attributes

Brawn

2

Charisma

1

Dexterity

5

Intellect

3

Perception

3

Abilities

2 Alertness

2 Animals

4 Athletics

4 Crafts

2 Culture

3 Drive

0 Firearms

0 Influence

2 Investigation

2 Medicine

0 Melee

1 Occult

0 Performance

2 Science

2 Stealth

0 Survival

2 Technology

3 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Clark Heath is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Clark Heath has no Battle Scars)

Body 6

Stress

5 Mind

Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Animal-Lover

Traumas

(Clark Heath has no Traumas)


Fate


Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.

Loose Ends

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Advancement

Newbie
3 Victories - 0 Failures
Remaining Exp: 0
(Earned: 191 - Spent: 191)
An itemized record of every Contract, advancement, and more

Moves

Clark Heath has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Metal’s Oneshot Zone can post Moves for Clark Heath.

Biography

Clark was an HVAC handyman with a love for animals before the accident. While he was working on a job, there was a gas leak and some sparking cables which caused an explosion that landed him in the hospital. Clark eventually managed to recover but was left with a nasty burn scar across his left eye and an even nastier loan from a loan collector he had to take from to cover the hospital bill. Ever since he got out however, he has started to notice strange creatures and circumstances that he has never noticed before.

Assets And Liabilities

Assets

-0 Finances: Average
-6 Focused
-3 Cat-Eyes
-3 Contortionist
-3 Lanky
-3 Nimble Fingers
-0 Imbued