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Thomas Taylor

A 1-Victory Newbie Contractor played by lunaticwhale in GA5-1921

This character is dead. RIP

Survived a lot, defied expectations by dying a natural death.

Thomas Taylor is a doctor who will risk his life to become the ultimate bag holder and turn his wife back to normal.

He is 66 years old, lives in Soho, and often appears as a somewhat elderly man with glasses and fancy clothes.

Thomas Taylor lives in GA5-1921, a setting where the paranormal work for the government.

Attributes

Brawn

1

Charisma

2

Dexterity

3

Intellect

6

Perception

4

Abilities

3 Alertness

1 Animals

0 Athletics

0 Crafts

2 Culture

0 Drive

4 Firearms

1 Influence

2 Investigation

5 Medicine

0 Melee

4 Occult

0 Performance

3 Science

4 Stealth

0 Survival

2 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

4
meteor
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Thomas Taylor has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure
Submission

Traumas

  • Traumatized substance addiction (opium)

  • Extraplanar energy


    Circumstances

    Respected Expert: medicine
    From Assets and Liabilities
    You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
    Database: medical records
    From Assets and Liabilities
    You have access to a specific database of non-public information. As long as you have internet access or cell service, you may search for relevant information in your database. GMs may require you to make a roll and/or spend a significant amount of time for particularly complex or nuanced information requests, at their discretion.
    Wealthy
    From Assets and Liabilities
    You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
    Dark Fate When things go wrong for you, they go very wrong. Any time you roll an Outcome of 0, it counts as a botch (-1). You also cannot use Will to Survive to reduce the Severity of incoming Injuries.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.
    Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
    Immutable Body Your body is naturally resistant to being reshaped or permanently damaged. You may Exert your Mind to negate any effect that would transform your body against your will (including the Warp Form Effect). All Battle Scars you would receive are one level less severe.

    Loose Ends

    Dark Secret: murderer

    Moderate Dangerous Given by a Liability
    You have a secret. When it gets out, there will be immediate and significant consequences for you.

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: -136
    (Earned: 157 - Spent: 293)
    An itemized record of every Contract, advancement, and more

    Journal
    Thomas Taylor has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Thomas Taylor has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in GA5-1921 can post Moves for Thomas Taylor.

    Assets And Liabilities

    Assets

    -9 Trained Reflexes
    -15 Gifted
    -3 Pathetic
    -6 Focused
    -3 Cat-Eyes
    -6 Clear Conscience
    -12 Finances: Wealthy
    -3 Respected Expert
    Field: medicine
    -6 Tough
    -6 Database
    Access to: medical records
    -6 Attuned Autoimmune
    -15 Immutable Body

    Liabilities

    +3 Traumatized
    Trauma: substance addiction (opium)
    +3 Dark Secret
    Secret: murderer
    +15 Dark Fate
    +6 Compulsive Liar