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Magnus
A magnetic cult leader

A 1-Victory Newbie Contractor played by Hickawa in The Circus

Magnus is a Wanderer who will risk his life to become the ultimate mage and obtain the magic to warp the world to his own design.

He is 24 years old, lives in New york city, and often appears as A tall man with good looks and long black hair and dark brown eyes.

Magnus lives in The Circus, a setting The underbelly of the supernatural side of LA.

Attributes

Brawn

2

Charisma

5

Dexterity

2

Intellect

4

Perception

2

Abilities

3 Alertness

0 Animals

3 Athletics

0 Crafts

2 Culture

0 Drive

0 Firearms

4 Influence

2 Investigation

0 Medicine

3 Melee

3 Occult

2 Performance

0 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

3 Arcana

1 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Magnus is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Magnus has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Injustice
Taking a life without justification

Traumas

(Magnus has no Traumas)


Source


Circumstances

Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

Conditions

From Assets and Liabilities
Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
Deleted Conditions with active Assets and Liabilities
  • Anti-Social

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 3
(Earned: 155 - Spent: 152)
An itemized record of every Contract, advancement, and more

Journal
Magnus has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Magnus has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The Circus can post Moves for Magnus.

Assets And Liabilities

Assets

-9 Trained Reflexes
-3 Cat-Eyes

Liabilities

+3 Deep Sleeper
+6 Finances: Poor
+3 Ugly
+9 Outsider
+6 Anti-Social