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Gzhict Tirobu
A Novice crafter

A 2-Victory Newbie Contractor played by Valoroth in Kirobu Detective Agency

Gzhict Tirobu is a Novice artifact crafter who will risk his life to become the ultimate Apex Vampire and inspires to make the strongest artifact know.

He is 19 years old, lives in Mureko city, and often appears as a skinny tall pale male human with dusty brown hair, usually wears hoodies or suits, preferably dark green or dark red, also wears aprons snd smithing clothing when working on something.

Gzhict Tirobu lives in Kirobu Detective Agency, a setting Where the supernatural is the everyday problem for detectives and police. His Questionnaire has 1 answer.

Attributes

Brawn

3

Charisma

2

Dexterity

4

Intellect

5

Perception

4

Abilities

1 Alertness

0 Animals

1 Athletics

4 Crafts

0 Culture

1 Drive

3 Firearms

0 Influence

2 Investigation

1 Medicine

0 Melee

1 Occult

0 Performance

0 Science

0 Stealth

1 Survival

0 Technology

0 Thievery

3 Ammo crafting

1 Brawl

4 Firearm crafting

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Gzhict Tirobu is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Gzhict Tirobu has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Boredom
Not having a gun

Traumas

  • Nightmares Your sleep is plagued with horrible nightmares of blood.

  • Blood


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Arsenal
    From Assets and Liabilities
    Through some legal, licensed means, you have reliable access to a certain type of material others don’t. You may transport this material without the authorities interfering. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if normally illegal where you reside)
    Imprisoned: Maximum prison conditionally released for contracts by organization
    From Assets and Liabilities
    You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.

    Conditions

    From Assets and Liabilities
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
    Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
    Additional Language: French You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.
    Immutable Body Your body is naturally resistant to being reshaped or permanently damaged. You may Exert your Mind to negate any effect that would transform your body against your will (including the Warp Form Effect). All Battle Scars you would receive are one level less severe.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.

    Loose Ends

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    Advancement

    Newbie
    2 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 171 - Spent: 171)
    An itemized record of every Contract, advancement, and more

    Journal
    Gzhict Tirobu has not written in his journal yet.

    Moves

    Gzhict Tirobu has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Kirobu Detective Agency can post Moves for Gzhict Tirobu.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: French
    -15 Iron Will
    -0 Finances: Average
    -3 Nimble Fingers
    -15 Immutable Body
    -12 Arsenal

    Liabilities

    +12 Glass Jaw
    +6 Vengeful
    +9 Imprisoned
    Manner of Imprisonment: Maximum prison conditionally released for contracts by organization
    +6 Paranoia