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Celeste Jitto
A fae-touched youth searching for her missing brother

A 6-Victory Novice Contractor played by KingArthurGames in DC plus

Celeste Jitto is a Magic School Dropout who will risk her life to become the ultimate Fae-pact wielder and find out what happened to their younger brother.

She is 24 years old, lives in a cottage in Ireland, and often appears as a blonde girl in an oversized blue hoodie and black skirt.

Celeste Jitto lives in DC plus, a setting where videos of the supernatural go viral every day. Her journal has 8 entries. Her Questionnaire has 9 answers.

Attributes

Brawn

2

Charisma

4

Dexterity

3

Intellect

8

Perception

3

Abilities

4 Alertness

0 Animals

0 Athletics

0 Crafts

1 Culture

0 Drive

0 Firearms

5 Influence

3 Investigation

3 Medicine

1 Melee

5 Occult

0 Performance

0 Science

3 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Celeste Jitto is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Celeste Jitto has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder
Capture

Traumas

(Celeste Jitto has no Traumas)


Source

Whenever , regain one Source. Cooldown: one day

Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Bane: Iron You are weak to a specific material or type of attack. All Damage you take from your weakness is increased by 2 and ignores any non-material Armor you may have.
Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Fairy Rules You must abide by the major social conventions of the fae. You cannot lie and must keep any promises you make.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Additional Language: Gaelic You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.

Loose Ends

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Advancement

Novice
6 Victories - 0 Failures
Remaining Exp: 9
(Earned: 201 - Spent: 192)
An itemized record of every Contract, advancement, and more

Moves

Celeste Jitto has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in DC plus can post Moves for Celeste Jitto.

Assets And Liabilities

Assets

-1 Additional Language
Language: Gaelic
-15 Gifted
-0 Finances: Average
-3 Cat-Eyes
-9 Bounce Back
-0 Imbued

Liabilities

+7 Short Fuse
+9 Sensitive
+6 Vengeful
+6 Bane
Weakness: Iron
+9 Fairy Rules