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Erica
With great emotion comes great responsibility.

A 3-Victory Newbie Contractor played by aireka in The Three Portlands Three

Erica is a green-thumbed arborist who will risk her life to become the ultimate forest spirit and restore balance in-between humans and nature.

She is 27 years old, lives in Stabler Washington in a woodland cottage., and often appears as a sensitive plus size muscle mommy.

Erica lives in The Three Portlands Three, a setting where nothing crazy happens and if it does it is discredited and swept under the rug.

Attributes

Brawn

4

Charisma

2

Dexterity

3

Intellect

3

Perception

4

Abilities

3 Alertness

3 Animals

1 Athletics

2 Crafts

0 Culture

1 Drive

0 Firearms

2 Influence

1 Investigation

3 Medicine

2 Melee

3 Occult

0 Performance

2 Science

1 Stealth

3 Survival

0 Technology

2 Thievery

1 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Erica is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Erica has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Injustice
Green-thumb
Abandonment

Traumas

  • Holding Back Due to immense strength and killing potential Erica holds herself back. -1 Brawn until they have exerted themselves once.

  • Source


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
    Disorder You have a mental or emotional disorder which is chronic and hard to treat. Severe Chronic Depression
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
    Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.

    Loose Ends

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    Advancement

    Newbie
    3 Victories - 0 Failures
    Remaining Exp: 7
    (Earned: 169 - Spent: 162)
    An itemized record of every Contract, advancement, and more

    Journal
    Erica has not written in her journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Erica has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Three Portlands Three can post Moves for Erica.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Focused
    -3 Cat-Eyes
    -6 Attuned Autoimmune
    -6 Pack Beast

    Liabilities

    +3 Deep Sleeper
    +9 Sensitive
    +6 Anti-Social
    +6 Disorder
    Permanent Trauma: Severe Chronic Depression