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Martin C. Roosevelt
Mr. Roosevelt at your service!

A Newbie Contractor played by Omnitox as a Free Agent

Martin C. Roosevelt is a public servant who will risk his life to become a godlike leader and lead the world into a brighter future.

He is 36 years old, lives in Port Townsend, Washington USA, and often appears as tall man with broad shoulders, slicked back hair, and glasses.

Attributes

Brawn

4

Charisma

4

Dexterity

2

Intellect

2

Perception

3

Abilities

2 Alertness

0 Animals

4 Athletics

4 Brawl

0 Crafts

2 Culture

1 Drive

0 Firearms

2 Influence

1 Investigation

0 Medicine

0 Melee

0 Occult

1 Performance

0 Science

1 Stealth

0 Survival

1 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Martin C. Roosevelt is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Martin C. Roosevelt has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Failure
Injustice

Traumas

(Martin C. Roosevelt has no Traumas)


Adrenaline Rush


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Famous: Political Hero
From Assets and Liabilities
You are well-known and generally well-liked by the general public. You may easily communicate a message via the media during a Downtime, and you may receive preferential treatment from NPCs at the GM's discretion.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
Fairy Rules You must abide by the major social conventions of the fae. You cannot lie and must keep any promises you make.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Additional Language: Spanish You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.

Loose Ends

Individual Enemy: Ryan P. Johnson

Moderate Dangerous Given by a Liability
Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: 0 (Earned: 150 - Spent: 150)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Martin C. Roosevelt has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Martin C. Roosevelt has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-1 Additional Language
Language: Spanish
-15 Gifted
-0 Finances: Average
-6 Clear Conscience
-3 Beautiful
-6 Famous
Claim to Fame: Political Hero
-3 Nimble Fingers

Liabilities

+6 Individual Enemy
Name of Enemy: Ryan P. Johnson
+6 Forgetful
+9 Fairy Rules