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Normand Olman

A 2-Victory Newbie Contractor played by bubblevomit in tbd

Normand Olman is a average guy who will risk his life to become the ultimate human and absolutely not siphon off supernatural energy to the hive of aliens he spawned from.

He is ??? years old, lives in Jefferson, Yreka, and often appears as A 5'10 early 30's clean shaven man.

Normand Olman lives in tbd, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

4

Charisma

3

Dexterity

2

Intellect

4

Perception

3

Abilities

1 Alertness

0 Animals

1 Athletics

1 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

1 Investigation

0 Medicine

1 Melee

0 Occult

0 Performance

1 Science

1 Stealth

1 Survival

2 Technology

1 Thievery

1 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Normand Olman is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Normand Olman has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Capture

Traumas

(Normand Olman has no Traumas)


Source


Circumstances

Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
Imprisoned: In the hive
From Assets and Liabilities
You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.
Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
Confidant: the hive
From Assets and Liabilities
You have a trusted person– a lover, close friend, or family member– whom you can confide in without fear of them revealing your secrets. You may use your confidant in place of a therapist to treat your Traumas.

Conditions

From Assets and Liabilities
Supernatural Condition You have some unique supernatural affliction or curse due to your heritage or background. the hive
Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.

Loose Ends

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Advancement

Newbie
2 Victories - 0 Failures
Remaining Exp: 35
(Earned: 160 - Spent: 125)
An itemized record of every Contract, advancement, and more

Journal
Normand Olman has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Normand Olman has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in tbd can post Moves for Normand Olman.

Assets And Liabilities

Assets

-3 Confidant
Confidant name: the hive
-15 Gifted
-12 Jack of All Trades
-6 Tough
-12 Jaded
-0 Imbued

Liabilities

+6 Finances: Poor
+9 Gullible
+9 Imprisoned
Manner of Imprisonment: In the hive
+9 Outsider
+9 Supernatural Condition
Supernatural Condition: the hive