Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Able Cain

A Newbie Contractor played by Logan as a Free Agent

Able Cain is a Vagabond who will risk his life to become a Psychic Slavemaster and To reignite and legalise the slavery, to conquer the paranormal.

He is 27 years old, lives in U.S.A, and often appears as Roughneck.

Attributes

Brawn

2

Charisma

3

Dexterity

3

Intellect

2

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

2 Crafts

2 Culture

1 Drive

2 Firearms

4 Influence

2 Investigation

2 Medicine

2 Melee

2 Occult

0 Performance

2 Science

2 Stealth

2 Survival

2 Technology

2 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Able Cain is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Able Cain has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Cripple
Vulnerable

Traumas

(Able Cain has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

Loading...

Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 0
(Earned: 150 - Spent: 150)
An itemized record of every Contract, advancement, and more

Journal
Able Cain has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Able Cain has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-0 Finances: Average