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Trinity

A 5-Victory Novice Contractor played by Unifel in The Illumination

Trinity is a sharpshooter assassin who will risk their life to become the ultimate psychopomp and kill anyone who has over a million dollars to their name.

They are 33 years old, live in New York, in a spartan apartment, and often appears as a well dressed and short haired large butch woman.

Trinity lives in The Illumination, a setting where videos of the supernatural go viral every day. Their journal has 11 entries. Their Questionnaire has 15 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

4

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

2 Crafts

0 Culture

2 Drive

5 Firearms

2 Influence

2 Investigation

1 Medicine

3 Melee

2 Occult

0 Performance

0 Science

3 Stealth

2 Survival

3 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Trinity is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Trinity has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Betrayal
Injustice

Traumas

  • Nightmares Your sleep is plagued with horrible nightmares of a mob burning alive
  • Phobia of Wolves When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear.
  • Vengeful An insult to or an attack on your person simply cannot be tolerated. (Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.)

  • Fervor

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Wealthy
    From Assets and Liabilities
    You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.
    Point of Contact: Lynk, dark-web information broker
    From Assets and Liabilities
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Respected Expert: assassination
    From Assets and Liabilities
    You are highly respected and influential within a given field or industry. Just about anyone in assassination will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
    Point of Contact: Elijah, Professional Pilot... With a charter plane.
    Given by Contracted_Pyre
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

    Loose Ends

    Hunted by the British museum

    Imminent Dangerous Given by Contracted_Pyre
    You have taken a object that the museum wishes to have and they want it back

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    Advancement

    Novice
    5 Victories - 0 Failures
    Remaining Exp: 8
    (Earned: 207 - Spent: 199)
    An itemized record of every Contract, advancement, and more

    Moves

    Trinity has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Illumination can post Moves for Trinity.

    Voided Deaths
    You should probably know about these. . .

    • May 5, 2024, 7:29 p.m. - torn apart by wolves

    Assets And Liabilities

    Assets

    -12 Finances: Wealthy
    -3 Respected Expert
    Field: assassination
    -6 Point of Contact
    Contact: Lynk, dark-web information broker
    -0 Imbued