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Erik Emphereal
Executioner

A 1-Victory Newbie Contractor played by BruhMomentum as a Free Agent

This character is dead. RIP

Erik Emphereal is a mass murderer who will risk his life to kill people.

He is 16 years old, and often appears as a teen with white hair and androgynous appearance.

Attributes

Brawn

1

Charisma

2

Dexterity

5

Intellect

1

Perception

2

Abilities

4 Alertness

0 Animals

4 Athletics

0 Crafts

0 Culture

0 Drive

5 Firearms

0 Influence

1 Investigation

0 Medicine

2 Melee

2 Occult

0 Performance

0 Science

2 Stealth

2 Survival

0 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

6
Scythe
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Erik Emphereal has no Battle Scars)

Body 6

Stress

4 Mind

Hurt
-1
Injured
-1
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Capture

Traumas

  • Traumatized Movement Impairing Effects
  • Murdering human females
  • Movement Impairing Effects

  • Source


    Circumstances

    Arsenal: Waffen-SS
    From Assets and Liabilities
    You have an arsenal of a specific type of illegal weaponry or extremely rare and dangerous items. During a Downtime, you may obtain up to three items from your stockpile.
    Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

    Conditions

    From Assets and Liabilities
    Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
    Hard You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.
    Notoriety: Past Murders ou are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
    Dark Fate When things go wrong for you, they go very wrong. Any time you roll an Outcome of 0, it counts as a Botch (-1). You cannot use Will to Survive to reduce the Severity of incoming Injuries.
    Illiterate Your reading and writing are rudimentary at best. If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 6
    (Earned: 154 - Spent: 148)
    An itemized record of every Contract, advancement, and more

    Journal
    Erik Emphereal has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Erik Emphereal has made 0 Moves.
    Only Contractors in Playgroups can make Moves.

    Assets And Liabilities

    Assets

    -9 Trained Reflexes
    -0 True Grit
    -15 Gifted
    -3 Beautiful
    -12 Jaded
    -3 Ambidextrous
    -12 Arsenal
    Arsenal Type: Waffen-SS

    Liabilities

    +3 Traumatized
    Trauma: Movement Impairing Effects
    +6 Finances: Poor
    +3 Illiterate
    +6 Vengeful
    +6 Anachronism
    +3 Pesky Curse
    Curse:: Using any other weapon than german handguns gives a penalty
    +15 Dark Fate
    +3 Notoriety
    Reason: Past Murders