Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Alpha
One with the Sword

A 5-Victory Novice Contractor played by starkill as a Free Agent

This character is dead. RIP

Alpha is a Demon Master Swordsman who will risk his life to To avenge his family and ancestors and regain there former glory.

He is 20 years old, and often appears as Youngman with black hair and red eyes he usually wiring modern clothes.

His journal has 4 entries.

Attributes

Brawn

6

Charisma

3

Dexterity

4

Intellect

3

Perception

4

Abilities

3 Alertness

0 Animals

3 Athletics

1 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

2 Investigation

0 Medicine

5 Melee

1 Occult

0 Performance

0 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

1 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Alpha is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Alpha has no Battle Scars)

Body 8

Stress

7 Mind

Annoyed
0
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Capture
Near-Death Experience
Anguish

Traumas

(Alpha has no Traumas)


Source

Whenever , regain one Source. Cooldown: one day

Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Weak Willed You are highly susceptible to any attempts to influence you. You are at +2 difficulty to resist mental, emotional, or social Effects, as well as to resist standard social rolls.
Nightmares: His family bring killed Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.

Loose Ends

Loading...

Advancement

Novice
5 Victories - 2 Failures
Remaining Exp: -3
(Earned: 177 - Spent: 180)
An itemized record of every Contract, advancement, and more

Questionnaire

Latest 0 of 0 answers

Moves

Alpha has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-3 Acute Sense
Sharpened Sense: Sight

Liabilities

+9 Sensitive
+3 Defective Sense
Affected Sense: Smell
+12 Weak Willed
+3 Nightmares
Subject: His family bring killed
+6 Vengeful
+6 Anachronism
+3 Uncanny Echoes
Echo: Very small red horns the stay after hour of useing blood arts