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Ravi Magno

A 9-Victory Novice Contractor played by Shiryu in Lion's Pact

Ravi Magno is a Zelador Ninja who will risk his life to become the ultimate Super Humano and Trazer justiça e paz aos inocentes.

He is 26 years old, lives in Mega City 1, and often appears as Cabelo preto, pardo, olhos pretos, 1,75 de altura e aparenta mais velho que sua idade real, muitas cicatrizes e corpo de trabalhador braçal.

Ravi Magno lives in Lion's Pact, a setting in which the solution to the problem of overpopulation was to live in large city-states scattered across the globe. His journal has 12 entries. His Questionnaire has 19 answers.

Attributes

Brawn

4

Charisma

3

Dexterity

6

Intellect

4

Perception

5

Abilities

4 Alertness

0 Animals

3 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

4 Investigation

1 Medicine

5 Melee

0 Occult

0 Performance

0 Science

4 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Ravi Magno is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Ravi Magno has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Animal-Lover
Injustice

Traumas

(Ravi Magno has no Traumas)


Source

Whenever , regain one Source. Cooldown: one day

Circumstances

Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Polyglot: Inglês, Russo e Mandarim
From Assets and Liabilities
You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

Conditions

From Assets and Liabilities
Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
From Lion's Pact
Amizade dos Farabians Por sua ajuda imprescindível em resgatar Aramis os farabians o consideram um amigo. Qualquer encontro com um membro dos farabians este se mostrará receptivo e disposto a ajudar (com informações, itens ou suporte) mesmo a custo pessoal moderado. Você consegue identificar membros dos farabians e sabe da localização de alguns.
Benção do Missionário Após recuperarem em definitivo o cilindro de Dezpazzul, Mr. Mann oferece a gratidão da Igreja pelos seus esforços. Você terá abrigo e comida em qualquer igreja na Cidade de MegaCity 1. Dentro do razoavel, as autoridades eclesiásticas do lugar farão o possível para ajudar o personagem
Deleted Conditions with active Assets and Liabilities
  • Cat-Eyes

Loose Ends

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Advancement

Novice
9 Victories - 1 Failure
Remaining Exp: 0
(Earned: 227 - Spent: 227)
An itemized record of every Contract, advancement, and more

Moves

Ravi Magno has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Lion's Pact can post Moves for Ravi Magno.

Assets And Liabilities

Assets

-0 Finances: Average
-6 Focused
-3 Cat-Eyes
-12 Jack of All Trades
-6 Tough
-3 Nimble Fingers
-3 Polyglot
Language: Inglês, Russo e Mandarim
-6 Attuned Autoimmune
-0 Imbued

Liabilities

+9 Outsider
+6 Compulsive Liar