A Newbie Contractor played by Snows in Weird Europe
She is 27 years old, lives in Osaka Japan, and often appears as an asian short hair woman with an aviator glasses.
Makoto Yuki lives in Weird Europe, a setting where the paranormal tries to take the reins of reality. Her Questionnaire has 5 answers.
2 Alertness
0 Animals
0 Athletics
1 Crafts
0 Culture
4 Drive
3 Firearms
0 Influence
3 Investigation
0 Medicine
0 Melee
0 Occult
0 Performance
0 Science
2 Stealth
1 Survival
1 Technology
1 Thievery
Circumstances describe your situation.
Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.
Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.
Conditions describe your state of being.
Examples of Conditions include curses, diseases, and impactful personality quirks.
Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.
Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.
Latest 3 of 5 answers
Character Lore: Makoto Yuki
Background:
Makoto Yuki's journey towards becoming a shadowmancer with an unyielding thirst for justice has its roots in a tragic event from her past. Born and raised in Osaka, Japan, Makoto grew up in a loving family, her parents instilling in her a strong sense of integrity and compassion. Her father was a respected detective, admired by his peers for his unwavering dedication to upholding the law.
But Makoto's idyllic childhood was shattered when her parents were brutally murdered in what appeared to be a botched robbery. The loss of her family plunged Makoto into a deep abyss of grief and despair, leaving her with a burning desire for vengeance against those responsible for tearing her world apart.
Transformation:
Determined to uncover the truth behind her parents' deaths, Makoto followed in her father's footsteps, joining the police force as a Criminal Detective. But as she delved deeper into her investigations, she began to uncover evidence of corruption and conspiracy within the very institution she had sworn to serve. It became clear to Makoto that her parents' murders were not the result of a random act of violence, but rather part of a larger, more sinister scheme orchestrated by powerful individuals with their own agenda.
Disillusioned by the system she once believed in, Makoto made the decision to abandon her badge and embrace the shadows. Adopting the alias of Tenshi, she vowed to dismantle the oppressive structures of government and root out the corruption that had taken everything from her. Her quest for justice became an obsession, driving her to hone her skills as a detective and master the arts of espionage and sabotage.
Motivations and Goals:
Makoto's pursuit of justice is fueled by a deeply personal vendetta against those responsible for her parents' deaths. Her quest for vengeance has evolved into a mission to uncover the truth and hold accountable those who abuse their power for their own gain. She seeks to dismantle the very foundations of the system that failed her and countless others like her, to ensure that no one else has to suffer the same fate as her family.
But beneath her thirst for revenge lies a genuine desire to make a difference in the world, to protect the innocent and bring hope to those who have been forgotten by society. Makoto's journey is one of redemption as much as it is of vengeance, a quest to find justice not only for herself but for all those who have been wronged.
Gifts and Talents:
Makoto's talents as a detective and shadowmancer are unmatched, honed through years of training and experience. Her intellect and perceptiveness allow her to see patterns where others see only chaos, while her skills in stealth and subterfuge make her a formidable opponent to those who would stand in her way.