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Kilarkha ‘Arson’ Pascual
Through the fire and the flames we carry on!

A Newbie Contractor played by athanasynt as a Free Agent

Kilarkha ‘Arson’ Pascual is a punk stoner who will risk his life to become a pyromancer and find the god that he sees in his dreams.

He is 22 years old, lives in a cheap flat in Surrey, and often appears as a latinx grungy altkid with poliosis and sunglasses on their head.

Attributes

Brawn

3

Charisma

4

Dexterity

4

Intellect

2

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

1 Crafts

2 Culture

1 Drive

1 Firearms

3 Influence

2 Investigation

1 Medicine

0 Melee

1 Occult

1 Performance

0 Science

2 Stealth

0 Survival

1 Technology

1 Thievery

1 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Kilarkha ‘Arson’ Pascual is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Kilarkha ‘Arson’ Pascual has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Anguish
Animal-Lover

Traumas

(Kilarkha ‘Arson’ Pascual has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Additional Language: Portuguese You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 0
(Earned: 150 - Spent: 150)
An itemized record of every Contract, advancement, and more

Journal
Kilarkha ‘Arson’ Pascual has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Kilarkha ‘Arson’ Pascual has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-1 Additional Language
Language: Portuguese