(coming soon) G-Gladius™ does not have a home Playgroup. They cannot interact with Contractors on their Downtimes. They must choose a Playgroup before their fourth Contract.
A Newbie Contractor played by Protean as a Free Agent
They are 4 years old, live in Palo Alto in a Prometheus testing facility, and often appears as a tanned woman in t-shirt, short pants and flip-flops with dark brown hair and round sun-glasses.
2 Alertness
3 Animals
3 Athletics
2 Brawl
1 Crafts
2 Culture
0 Drive
0 Firearms
2 Influence
1 Investigation
2 Medicine
4 Melee
2 Occult
0 Performance
0 Science
0 Stealth
0 Survival
3 Technology
0 Thievery
Circumstances describe your situation.
Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.
Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.
Conditions describe your state of being.
Examples of Conditions include curses, diseases, and impactful personality quirks.
Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.
Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.
Loose Ends will cause problems for you if you don't tie them up.
Examples of Loose Ends include enemies, debts, evidence, and promises.
All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.
You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.
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G-Gladius was originally a person, but its consciousness has long been overwritten by that of a magical sword obtained by Prometheus Ventures. The new being that came to be from the fusion of human and weapon is something with no memories from before and under close supervision by Prometheus in their testing facilities. Gina, as it calls itself, learns faster than a human (with more knowledge than a child its age) and is interested in animals, human behavior and tv shows. It is oblivious to its status in the company and just wants to impress its caregivers and make new friends who are also weapons.